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Research Article

Exploring the impact of machine learning on dance performance: a systematic review

ORCID Icon, &
Received 20 Jun 2023, Accepted 25 Mar 2024, Published online: 24 Apr 2024

ABSTRACT

In recent years, the intersection of machine learning and dance has garnered increasing attention as a means to enhance the aesthetics and creativity of dance performance. Machine learning techniques, such as human-pose detection, have been utilized to analyze body movement and generate visual models in realtime, offering new approaches to traditional art form. However, despite the growing interest in this field, there is a lack of comprehensive research that evaluates the impact of machine learning on dance from multiple perspectives. This systematic review addresses this gap by examining the impact of machine learning on four key aspects of dance performance: choreographic creation support; dataset or network collection and training; improved techniques of human-pose detection; perception and new visual representations of dance movement. This exploration reveals that machine learning contributes both positively and negatively to artistic development, introducing a sense of novelty and heightened interest in the performance while concurrently prompting ethical concerns regarding artistic ownership and authorship. Through a nuanced analysis of machine learning's effects on key aspects of dance, this study aims to provide valuable insights into how these technologies can enhance the artistic practice in dance while signaling areas that demand further research in this rapidly evolving field.

1. Introduction

Dance, as an expressive art form communicating through human emotion, body language, and movement, has evolved with the embrace of technological innovations, establishing dynamic synergies to enhance its artistic essence Stevens and McKechnie (Citation2005); Bartenieff and Lewis (Citation2013). Within this transformative landscape, artificial intelligence, notably machine learning techniques, has seamlessly integrated into the realm of dance, ushering in a new era of creativity and exploration Smoliar and Weber (Citation1977); Calvert and Chapman (Citation1978); Camurri et al. (Citation1986); Maletic (Citation1987); Herbison-Evans (Citation1991); Sagasti (Citation2019). Innovative choreography, facilitated by machine learning, has given rise to new movement sequences that challenge traditional perceptions of dance, as shown Wayne McGregor and Google Arts and Culture Wayne McGregor (Citation2019). Real-time performances, showcasing novel visual compositions Bill T. Jones (Citation2019); Nogueira, Simões, and Menezes (Citation2023), redefine how we observe and comprehend the art of dance. Additionally, ongoing research endeavors focus on refining the detection of the human body within the dance domain, with machine learning, particularly pose detection, at the forefront of this intersection Crnkovic-Friis (Citation2016); Chan et al. (Citation2019); Cao et al. (Citation2019).

In recent years, the impact of machine learning on dance performance has become a central focus, fostering the development of diverse artworks and performances that transcend traditional boundaries. Pioneering instances, such as those led by OpenEndGroup – a visionary company founded by Marc Downie and Paul Kaiser – have demonstrated the transformative potential of integrating machine learning into dance practice. Collaborating with eminent dance artists like Merce Cunningham, Trisha Brown, and Wayne McGregor, OpenEndGroup’s portfolio encompasses live performances, installations, and collaborative projects with dance professionals, showcasing the synergies between technology and artistic expression, see Kaiser, Downie, and Birringer (Citation2008). Further emphasizing this collaboration, research projects such as ‘Martial Arts, Dancing, and Sports dataset: A Challenging Stereo and multi-view Dataset for 3D Human Pose Estimation’ by Zhang et al. (Citation2017) and ‘Weakly-Supervised Deep Recurrent Neural Networks for Basic Dance Step Generation’ by Yalta et al. (Citation2019) underscore the role of dance professionals in advancing datasets and movements. However, not all projects have integrated active engagement from dance professionals, especially noticeable in their limited involvement throughout the research process, particularly in curating dance datasets from videos. In light of these observations, this article embarks on a comparative study of research studies, artistic creations, and performances that leverage machine learning techniques and artificial intelligence within the dance domain. By analyzing the impact of machine learning on dance from both research and artistic perspectives, this review aims to provide a comprehensive understanding of the current landscape and identify areas for future exploration and collaboration.

The research methodology for this systematic review employed a comprehensive search across literature databases, including Web of Science, Scopus, and Google Scholar. Utilizing keywords such as ‘machine learning’, ‘dance’, ‘dance movement’, ‘human-pose detection’, ‘dance performance’, and ‘audience engagement’, the search focused on articles published in English from 2010 to 2023. Out of the initially identified 345 articles, a rigorous application of inclusion and exclusion criteria led to the selection of 23 articles for detailed review.

In essence, this systematic exploration delves into the intricate intersection of machine learning and dance, exploring the dynamics in both the research and artistic realms. It seeks to uncover not just the positive impacts but also the inherent complexities of this fusion. This comprehensive examination establishes a foundation for a deeper understanding of the interplay between technology and artistic expression within the dance domain ().

Table 1. Detailed summary of results related to Choreographic Creation Support.

2. Research aims and questions

The merging of machine learning and dance has sparked innovation lately, with a growing focus on leveraging machine learning techniques to elevate this art form. Yet, despite this surge in interest, there’s a noticeable gap — a lack of thorough research assessing both the positive impacts and potential drawbacks of machine learning on dance performance from various angles. This review aims to fill this void, identifying overlooked areas in current research and offering practical insights into how machine learning can drive innovation in the field of dance. To delve into this exploration, we pose two pivotal research questions:

  • Research Question 1: What are the main applications of machine learning techniques in dance performance, and how do they impact choreographic creation support, dataset or network collection and training, improved techniques of human-pose detection, perception, and new visual representations of dance movement?

  • Research Question 2: How does the incorporation of machine learning techniques impact the creativity of performers, choreographers, participants, and dance professionals?

The Research Question 1 aims to provide an overview of the different applications of machine learning techniques in the dance domain, as well as the impact they have on different aspects of dance performance. The systematic review will gather and analyze studies that have used machine learning in dance, focusing on four key aspects: choreographic creation support, dataset or network collection and training, improved techniques of human-pose detection, perception, and new visual representations of dance movement. These chosen areas address the core facets of artistic creation, technological integration, and audience experience. The synergy between machine learning and dance, as explored in these dimensions, lays the foundation for a more enriched, diverse, and innovative dance landscape.

The Research Question 2 further probes the real-world implications of this intersection by exploring how machine learning impacts the creativity of key contributors in the dance community. The positive impacts are evident as performers explore new movement possibilities and choreographers experiment with unconventional styles, aligning with the collaborative nature of technology in dance, as seen in the works of OpenEndGroup Kaiser, Downie, and Birringer (Citation2008). However, potential challenges related to authority, ownership, and cultural considerations necessitate a nuanced examination, aligning with ethical discussions in the realm of artificial intelligence and the arts. Beyond immediate creativity, understanding how machine collaboration influences the ownership of choreography and cultural dynamics is imperative for fostering an inclusive and respectful intersection between technology and dance creativity.

3. Methodology

3.1. Literature search strategy

To conduct this review, we rigorously followed systematic review guidelines (see Petticrew and Roberts (Citation2008)) and adhered to PRISMA guidelines to ensure transparency and methodological rigor in our search strategy. The inclusion criteria for this review encompassed publications exploring the intersection between machine learning and dance performance across the four primary areas outlined. We maintained inclusivity by not discriminating between specific dance styles.

Our exclusion criteria were designed to refine the focus of our review and ensure that it remains centered on the artistic and innovative applications of machine learning in dance. Specifically, we excluded publications that did not primarily address the creative aspects of dance or its intersection with technology. Additionally, we excluded publications solely focused on somatics and authentic movement. While these areas are undoubtedly valuable in exploring embodiment and movement practices, they were deemed beyond the scope of our review, which specifically delves into the integration of machine learning into dance performance.

The decision to exclude publications focusing on somatics and authentic movement stems from the broader context of the post-human body, where traditional corporeal notions intersect with digital technologies. In this age of digital transformation, where the distinctions between physicality and virtuality blur, it is imperative to examine the implications of machine learning on dance practice thoroughly. By narrowing our scope to publications addressing the creative and technological dimensions of dance, we aim to provide a focused analysis that reflects the current state of the field and anticipates its potential future trajectories.

We limited the results to publications between 2010 and 2023 and English-language publications due to resource constraints. The screening process was conducted in two stages: identification and screening of peer-reviewed studies. The results were then merged at the eligibility stage of the review process. Overall, the search strategy for this systematic review aimed to ensure comprehensiveness and inclusivity while also maintaining focus on the four primary areas of intersection between machine learning and dance performance.

3.2. Review procedure

The research centers on the four primary areas in which dance performance and machine learning intersect the most:

  1. Choreographic creation support – Leveraging machine learning for choreographic creation involves meticulous analysis of a choreographer’s or dance company’s movement vocabulary. This analysis serves as the foundation for generating innovative choreography. For example, machine learning algorithms can be trained to recognize specific movements or sequences and generate new variations based on that knowledge.

  2. Dataset or network collection and training – Crucial to machine learning is the availability of extensive datasets. Dance performances offer a rich source of movement data, enabling machine learning algorithms to be trained on diverse collections of dance videos. This training equips algorithms to discern patterns and structures inherent in various dance styles, fostering a deeper understanding of movement diversity.

  3. Improve techniques of human-pose detection – This domain focuses on advancing techniques for detecting and tracking human body poses. Machine learning algorithms contribute to a detailed analysis of dancers’ movement patterns, providing more precise representations of dance choreography. With the assistance of machine learning algorithms, researchers can analyze and understand the movement patterns of dancers in greater detail, leading to more accurate representations of dance choreography. This has applications in areas such as performance analysis, training and rehabilitation, and the creation of new dance works.

  4. Perception and new visual representations of dance movement – The perception aspect explores how machine learning enhances the audience’s perception of dance movement. By developing novel representations and understandings of movement, machine learning algorithms can discern emotional states conveyed through dance or analyze the interplay of different body parts in motion. This innovation opens avenues for enriching the visual aspects of dance performance.

The selected categories—'Choreographic creation support’, ‘Dataset or network collection and training’, ‘Improved techniques of human-pose detection’, and ‘Perception and new visual representations of dance movement’ – play a pivotal role in the synergy of dance and machine learning.

‘Choreographic creation support’ underscores the convergence of artistic expression and technological innovation. Case studies, such as those conducted by Crnkovic and Pettee Crnkovic-Friis (Citation2016) and Pettee et al. (Citation2019), empower dance professionals with new tools to explore and expand their creative repertoire. The category of ‘Dataset or network collection and training’ is fundamental, as the efficacy of machine learning in dance relies on access to diverse datasets. These datasets enable algorithms to recognize and respond to a broad spectrum of choreographic styles. It is important to note that there is still a shortage of datasets incorporating dance movement data and content, as emphasized in the works conducted by Zhang et al. (Citation2017) and Yalta et al. (Citation2019). The importance of the category ‘Improved techniques of human-pose detection’ lies in refining the nuanced understanding of dance movements, enhancing accuracy, and facilitating applications across biomechanics and artistic exploration. This category, somewhat related to the previous one, emphasizes the significance of obtaining accurate dance movement data when integrating real-time body detection mechanisms, as presented in the studies by Kim and Kim (Citation2018) and Priya and Arulselvi (Citation2019). Lastly, ‘Perception and New Visual Representations of Dance Movement’ explores the perceptual dimensions of dance, fostering innovative visual representations that contribute to both artistic expression and analytical understanding. These categories collectively form the backbone of a symbiotic relationship between dance and machine learning. Works such as those by Lee et al. (Citation2019) and Nogueira, Simões, and Menezes (Citation2023) enrich the artistic and analytical dimensions of movement exploration. These categories are foundational pillars supporting the symbiotic evolution of dance and machine learning. As dance and machine learning continue to intersect, these categories play a pivotal role in advancing both disciplines.

4. Analysis

In this section, we embark on a detailed exploration of the outcomes derived from the systematic review analyses within the four designated categories. Our focus will be on dissecting the studies incorporated in each category, illuminating key findings, and outlining implications for future research. This chapter aims to furnish a thorough panorama of the systematic review analyses, facilitating a profound comprehension of the influence exerted by machine learning on dance performance.

4.1. Choreographic creation support

In 2016, Crnkovic-Friis (Citation2016) created ‘Chorn-rnn’, a choreographic system for collaborative human-machine choreography or as a creativity catalyst for a choreographer. The system was trained with a neural network via RMS propagation through time. They collected contemporary dance movement data, which consisted of five hours of motion capture material. ‘Chorn-rnn’ is able to produce new choreographic sequences, based on the learned movement style represented in the training data. To create this work, the Crnkovic-Friis couple developed a neural network with an architecture based on Recurrent Neural Network (RNN), which is a network developed to process sequential data, see Sherstinsky (Citation2020). To train the network, the couple collected information, through motion capture (MOCAP) mechanisms, namely the Microsoft Kinect v2 tool. With this mechanism, it was possible to record the dancer’s body while performing contemporary dance, over a total time period of five hours. After five hours of training the model, the choreography danced by the system began to resemble human movement. After two days of total training time, the model was not only able to generate new choreography but was also able to perform this creation based on the style danced by the choreographer.

In the same year, Jacob and Magerko (Citation2015) started researching questions related to computational, cognition, and creativity, specifically in the dance field, through this expressive, movement-based interactive experience in the ‘LuminAI’ project. ‘LuminAI’ is an interactive installation that promotes social collaboration between humans and virtual agents projected onto a geodesic dome. It was showcased at a local arts event, where interview and video data were collected for analysis. By combining this analysis with interdisciplinary literature, they developed a taxonomy to guide the design of socially interactive human-agent systems. This taxonomy allowed them to evaluate the success of the installation in facilitating transitions between interaction levels and identify areas for improvement, such as conflicts in digital space, as well as unexplored concepts like agent awareness and collective action. Their work has contributed a comprehensive framework for analyzing socially interactive installations that involve both human movement and artificial agents, while also creating an art installation that explores the social dynamics of the dance movement and human-agent interactions, Long et al. (Citation2017).

In 2019, similarly to Crnkovic-Friis (Citation2016), the concept of generating choreography integrating deep learning methods became better known through the collaboration between Wayne McGregor’s company and Google Arts and Culture Wayne McGregor (Citation2019). This work uses an algorithm that was trained through a collection of different choreographies from McGregor, and after several hours of learning, is then able to suggest new dance movements based on the choreographer’s contemporary repertoire. It generates a stick figure projection and provides real-time choreographic sequence suggestions to dancers based on McGregor’s movements. This tool has the capability to forecast the sequence of steps and movements for an individual dancer. In a manner akin to Crnkovic-Friis (Citation2016), ‘Living Archive’ shares a common artistic concept: leveraging technology as a support for choreographic creation. Furthermore, both works acknowledge drawing inspiration from handwriting prediction techniques by Graves (Citation2013). McGregor discussed this ground-breaking experiment, highlighting its transformative nature: ‘a piece that changes every night. We can generate 24,000 permutations – we don’t have that many shows! It’s a challenge for the dancers, not knowing what they’re doing [very far] in advance, but then making meaning from it. It’s a little experiment that I think speaks directly to the idea of life-writing. Life unfolds without our having control, and we have to deal with those instances. I believe that can be a truly beautiful thing’, as cited by McGregor for The Guardian (Citation2017). One intriguing aspect arising from these projects is the notion of authorship in the context of AI collaboration. As machines actively contribute to the creative process, it prompts a discussion about the dual authorship – human and machine. How do we attribute artistic ownership when the AI system plays a role in generating choreographic elements and influencing the final output?

The study ‘Everybody Dance Now’ by Chan et al. (Citation2019) proposed a method used for motion transfer from a source video to a novel target, which can be used as a creative catalyst or collaborative human-machine choreography. A method for ‘do as I do’ motion transfer from a source video of a person dancing to a novel (amateur) target after only a few minutes of the target subject performing standard moves. The method produces compelling results and includes a forensics tool for reliable synthetic content detection. The authors also release a first-of-its-kind open-source dataset of videos that can be legally used for training and motion transfer. Limitations include visual artifacts caused by loose clothing or hair, missing limb detections, and texture artifacts in clothing.

Also in 2019, ‘Body, Movement and Language’, by Bill T. Jones (Citation2019), is another work that explores the intersection between contemporary dance and human pose, focusing on the work of choreographer Bill T. Jones Pettee et al. (Citation2019). Jones collaborated with Google Arts and Culture to create a performance collection that integrates four experiments exploring the creative possibilities of AI technologies such as speech recognition and PoseNet, Google’s machine-learning model that estimates human poses in real-time, see Bill T. Jones (Citation2019); Pettee et al. (Citation2019). Unlike previous works that use the software as a catalyst for ideation, Jones’s work uses AI in the digital space to enhance performance, creating an effect that goes beyond what could have been achieved without the technology. What distinguishes this work from others is the way it involves the virtual component itself as an integral part of the final result ().

Table 2. Detailed summary of results related to Dataset or Network Collection and Training.

The research conducted by Pettee et al. (Citation2019), titled ‘Beyond Imitation: Generative and Variational Choreography via Machine Learning’, introduces a deep learning model designed to generate innovative dance movements by building upon existing input sequences. The study presents configurable machine-learning tools adept at producing new sequences of choreography and variations based on input movements. An essential outcome of this work is the documentation that facilitates the externalization of movement into the visual domain, providing a platform for the contemplation of choreographic design and architecture. Moreover, the research draws attention to the nuanced relationship between creative expression and research-based inquiry within the domain of dance-making. This exploration raises intriguing questions about authorship and collaboration when machines actively contribute to the creative process alongside human choreographers.

In 2021, the research paper ‘AI Choreographer: Music Conditioned 3D Dance Generation with AIST++’, authored by Ruilong et al. (Citation2021), introduced a ground-breaking contribution to the field. The study presents AIST++, a new multi-modal dataset encompassing 3D dance motion and music. AIST++ incorporates a Full-Attention Cross-Modal Transformer Network (FACT) designed for generating 3D dance motion conditioned on music. Notably, the dataset boasts 5.2 h of 3D dance motion across 1408 sequences, spanning 10 dance genres. With multi-view videos and known camera poses, AIST++ stands out as the largest dataset of its kind. The experiments conducted on AIST++, coupled with user studies, demonstrate that the proposed method outperforms recent state-of-the-art techniques both qualitatively and quantitatively.

Despite these achievements, the study acknowledges the inherent limitations of the approach. The authors propose future exploration into the physical interactions between the dancer and the floor, as well as the generation of multiple realistic dances per music piece.

The final work in this section, ‘Between Us’, stands as a ground-breaking model in the realm of choreographic creation support, seamlessly blending dance, fine arts, and digital dance research, see Kleida (Citation2021). A collaborative effort between Staatstheater Mainz, Kunsthalle Mainz, and Motion Bank at the Mainz University of Applied Sciences, the project centers around the creation of the dance piece ‘Effect’ by choreographer Taneli Törmä, see Törmä (Citation2020). What sets this project apart is its commitment to thoroughly documenting and annotating the entire creative process, extending beyond the mere recording of the final performance. A noteworthy contribution comes from the Motion Bank team in the form of a comprehensive ‘Online Score’. This digital space delves into the intricacies of choreography development, providing not only the finished choreography but also a window into the creative journey. Visitors can explore significant moments, annotations, and the evolution of choreographic structures. Motion Bank utilizes motion capture data to emphasize specific movement principles through 3D animations and 2D visuals, Rittershaus et al. (Citation2022). Particularly vital in ‘Effect’ were the dancers’ pathways, graphically rendered to meaningfully reflect the specific nature of the piece ().

Table 3. Detailed summary of results related to Improved Techniques of Human-Pose Detection.

The previous selection and review have opened up new avenues for choreographic creation, collaboration, and exploration. These works showcase the potential of machine learning to generate innovative choreographic sequences, foster social collaboration, and enhance creativity and performance. Noteworthy examples such as Ruilong et al. (Citation2021) and Chan et al. (Citation2019) also shed light on the challenges and limitations associated with using machine learning in dance, such as visual artifacts and missing body detections. Conversely, works like Crnkovic-Friis (Citation2016) and Wayne McGregor (2019) introduce a compelling question regarding the collaboration of artificial intelligence in art. What are the primary considerations surrounding authorship and ownership when the machine plays a role in creating a dance piece? This prompts a critical examination of the ethical and legal implications of AI involvement in artistic endeavors. The convergence of machine learning and dance performance in choreographic creation presents promising possibilities for the future of dance as an art form. Nevertheless, the integration of AI poses challenges, and artists must be prepared to address potential negative impacts arising from this collaboration. This calls for a nuanced understanding of the ethical, legal, and artistic dimensions of AI-assisted choreography.

4.2. Dataset or network collection and training

This section zooms in on the influence of ‘Dataset or network collection and training’ on the progression of machine learning research in dance performance. We present comprehensive case studies where machine learning algorithms were trained on datasets of videos to grasp the intricacies inherent in various dance styles.

In 2017, Zhang et al. (Citation2017) introduced the ‘MADS dataset (Martial Arts, Dancing, and Sports)’. This dataset is unique in its incorporation of challenging actions spanning diverse dance styles like hip hop and jazz, martial arts including Tai-chi and Karate, and various sports such as basketball, volleyball, football, rugby, tennis, and badminton. The primary focus of this work revolves around evaluating and comparing different human pose estimation methods. The dataset was curated by capturing movements performed by two martial arts masters, two dancers, and an athlete using multiple cameras or a stereo-depth camera. Notably, their depth-based approach exhibited superior accuracy and robustness compared to color-based methods, showcasing its potential applicability in motion analysis and performance assessment across a spectrum of dance styles. It’s worth noting, as acknowledged by the authors themselves, that the dance movements included in the dataset were not executed by dance professionals. Consequently, the system learned empirical movements rather than specific dance techniques from genres like jazz or hip-hop ().

Table 4. Detailed summary of results related to Perception and new visual representations of dance movement.

In 2018, Kishore et al. (Citation2018) introduced a method for classifying Indian classical dance actions using convolutional neural networks (CNNs) in their study titled ‘Indian Classical Dance Action Identification and Classification with Convolutional Neural Networks’. The primary objective of this research was to identify human actions in Indian classical dance videos, encompassing both controlled offline recordings and dynamic online sources like live performances and YouTube videos. Their CNN architecture exhibited superior training and validation accuracies in comparison to previously proposed models for Indian classical dance classification. Notably, the method reported lower training and validation loss, and achieved an impressive accuracy rate of 93.33% on the dataset, outperforming other classifiers documented in the literature. This work serves as a testament to the potential efficacy of machine learning approaches, particularly CNNs, in recognizing and classifying intricate human poses within the domain of Indian classical dance.

In ‘Let’s Dance’, Castro et al. (Citation2018) introduced an expanding dataset of 1000 videos centered around ten visually overlapping dance categories. These categories, including ballet, flamenco, latin, square, tango, breakdance, foxtrot, quickstep, swing, and waltz, showcase various dance styles. Notably, four of the styles involve paired performances in ballroom dancing, such as tango, foxtrot, quickstep, and waltz. Each video in the dataset is 10 s long, captured at 30 frames per second. The dataset emphasizes the significance of motion for accurate classification, addressing variations in dance patterns arising from factors like music tempo and the captured nuances of the dancer’s body. To prioritize motion as a key classification characteristic, the dataset utilizes three distinct representations – video, optical flow, and multi-person pose data. The research extensively analyses these representations, exploring their approaches to motion parameterization for effective learning in categorizing online dance videos.

In 2019, Priya and Arulselvi (Citation2019) proposed the research ‘Deep Learning for Human Pose Classification using Multi-View Dataset’. They created a multi-view dataset of Bharathanatyam and Karate poses and classified them using a deep learning algorithm. The focus of the study is on creating a multi-view dataset of poses from dance and sport and using deep learning algorithms to classify them. The proposed work achieved a pose classification accuracy of 62%. The study also suggested that further tuning of parameters or applying other machine learning techniques can improve the classification of certain poses. The authors aim to extend this work to classify more diverse poses in the future, indicating a focus on data collection and network training.

As mentioned in the previous category overview, the collaboration between Studio Wayne McGregor and Google resulted in the presentation of ‘Living Archive’. This work is deeply integrated into McGregor’s choreographic realm, functioning as a digital repository for his dance movements. Google’s online manifestation of the archive offers a unique interactive experience, allowing users to interact with McGregor’s choreography dataset by dancing in front of a webcam, initiating a search for analogous movement patterns within the archive, see Murray-Browne and Tigas (Citation2021). In the article authored by Leprince-Ringuet (Citation2018); McGregor articulated his intention to leverage this extensive archive of work intriguingly. The crux of this work lies in the collection and utilization of a specialized dataset encompassing McGregor’s distinctive choreographic movements and expressions. Here, machine learning algorithms play a crucial role, facilitating interaction and empowering the system to recognize and respond to a diverse spectrum of choreography derived from a collection of McGregor’s movements.

In 2020, the research work ‘Exploring Rare Pose in Human Pose Estimation’ by Hwang, Yang, and Kwak (Citation2020) proposed a new criterion for defining rare pose samples and methods to improve the performance of pose estimation for rare poses. The proposed methods have the potential to be further developed and utilized in dance performance analysis, allowing for a more accurate estimation of unique movements and styles. By addressing the challenge of data imbalance and improving accuracy for rare poses, the proposed methods could contribute to the development of more advanced tools for choreographic creation, training, and performance analysis in dance. The experiments conducted on the COCO and MPII Human Pose Dataset, see Andriluka et al. (Citation2014), showed that the methodology improved the performance of rare poses compared to the baseline models. Although the overall pose performance did not significantly improve due to the small percentage of rare poses, the study highlights the importance of addressing data imbalances in human pose estimation, especially in dance, where rare poses can occur frequently.

The ‘Between Us’ revolutionizes the landscape of dance-related datasets and computational tools. The dataset, based on the dance piece ‘Effect’ by Törmä (Citation2020), comprises meticulous six-week rehearsal documentation, culminating in a 60-minute motion capture recording, eight HD video perspectives, and a 4-channel sound recording, see Kleida (Citation2021). This ambitious continuous recording challenges conventional motion capture norms by opting for a single, uninterrupted take of the entire performance, presenting a paradigm shift in data collection methodology, Rittershaus et al. (Citation2022). The utilization of marker less motion capture technology enhances real-time full-body skeleton calculation through machine learning, contributing to the project’s technical innovation. Nevertheless, this ground-breaking approach prompts crucial reflections on data ownership and ethical considerations. As the continuous recording method challenges established practices, questions arise regarding who owns the recorded data and the ethical implications of its free distribution and use. Positioned at the forefront of choreographic exploration, the ‘Between Us’ dataset not only contributes to contemporary dance research but also shapes the future of computational tools in this domain ().

Table 5. Summary of all final results describing the impact, main application, and disadvantages/limitations of each work.

Q1: What are the main applications of machine learning techniques in dance performance, and how do they impact choreographic creation support, dataset or network collection and training, improved techniques of human-pose detection, perception, and new visual representations of dance movement?

Q2: How does the incorporation of machine learning techniques impact the creativity of performers, choreographers, participants, and dance professionals?

The research work ‘Learn to Dance with AIST++: Music Conditioned 3D Dance Generation’, conducted by Ruilong et al. (Citation2021), also discussed in the preceding category, introduces a transformative learning framework for 3D dance generation, conditioned on music. This work falls under the domain of ‘Dataset or Network Collection and Training’ since it entails training a pioneering Full Attention Cross-modal Transformer (FACT) model on an extensive dataset of dance motion paired with corresponding music. The model underwent training to anticipate future motion sequences and generate continuous motion during test phases in an auto-regressive manner. To facilitate this, the authors curated a substantial dataset named AIST++, encompassing over 5000 dance sequences harmonized with corresponding music. This dataset served as the foundation for training the FACT model, enabling the generation of realistic 3D dance motion intricately synchronized with the accompanying music.

The preceding works underscore the pivotal role of datasets in training machine learning algorithms for applications in the dance domain. The potential benefits of utilizing large datasets for machine learning in dance performance are substantial. Nevertheless, there is a perceived need to collect exhaustive and in-depth data from each dance style, as such a dataset could significantly enhance a comprehensive compilation of movements and poses across different dance styles and techniques. However, it is imperative to acknowledge concerns, such as the non-involvement of dance professionals in some research projects, particularly in the collection of dance poses. Studies without the involvement of dance professionals may lack the most accurate dance poses, as the machine is not trained with the expertise of dance professionals. Furthermore, the increased reliance on extensive datasets may pose challenges related to data bias, privacy concerns, and ethical considerations. Striking a balance between the advantages and potential negative impacts is crucial for ensuring the responsible and ethical use of machine learning tools in the realm of dance, representing a future concern and an ongoing struggle to address.

4.3. Improve techniques of human-pose detection

This section delves into the advancements in machine-learning techniques that have played a pivotal role in refining and enhancing the accuracy of human-pose detection in dance. Building upon the preceding discussions, the interest of researchers in this category aligns with the overarching goal of developing innovative approaches to enrich human pose-detection processes. The continuous development and refinement of algorithms in this realm have been providing deeper insights into movement patterns and facilitating the creation of more accurate representations of dance movement.

The research conducted by Zhang et al. (Citation2017) holds particular significance in the realm of refining techniques for human-pose detection. The study introduced a diverse array of movements from varied domains, encompassing dance, martial arts, and sports. Notably, the authors’ proposed depth-based method exhibited superior accuracy and robustness when compared to a color-based method. Despite the study’s merits, the authors acknowledged a limitation in the collection of dance movements, clarifying that they were not performed by professional dancers. This acknowledgement prompts considerations regarding the system’s ability to effectively learn and replicate specific dance techniques, especially those unique to hip-hop or jazz. Nevertheless, the MADS dataset introduced by this research stands as a valuable resource for advancing human pose estimation techniques. Its contribution extends to broadening the spectrum of actions that can be accurately detected and analyzed, marking significant progress in enhancing human-pose detection methodologies.

In 2018, the study ‘Real-time dance evaluation by marker less human pose estimation’ conducted by Kim and Kim (Citation2018) introduced an innovative method for marker less human pose estimation, demonstrating invariance to complex dance poses, including full-body rotation and self-occlusion. The research also proposed a metric to quantify the similarity between dance sequences. The study utilized an RGB-D camera for motion capture and pose estimation in Korean dance genres such as Traditional Korean Dance and K-pop. The proposed method exhibited high accuracy in detecting poses and capturing movements, establishing itself as a valuable tool for both training and performance analysis in the realm of dance. This research further validated the proposed method on multiple benchmark datasets, consistently achieving high accuracy in both pose estimation and dance performance evaluation.

The research project titled ‘Dance Pose Identification from Motion Capture Data: A Comparison of Classifiers’ by Protopapadakis et al. (Citation2018) aimed to assess the efficacy of classification techniques in recognizing dance types based on motion-captured human skeleton data. The study focused on identifying distinctive poses for six folk dances, employing their variations. Various pose identification methods were explored, encompassing temporal constraints, spatial information, and feature space distributions, to construct an optimal training dataset. The outcomes of this research carry practical implications for performance analysis and dance training, offering the potential for more precise recognition of characteristic poses across different dance styles.

The study ‘Everybody Dance Now’ by Chan et al. (Citation2019), mentioned in the ‘Choreographic creation support’ category, significantly contributes to the ‘Improve techniques of human-pose detection’ classification. The proposed method facilitates motion transfer from a source video to a new target, serving as a tool for creative catalysts and collaborative human-machine choreography. The authors provide an open-source dataset of legally usable videos for training and motion transfer, fostering the advancement of more accurate and robust algorithms for human-pose detection. This work marks a substantial stride toward enhancing choreographic representations and refining techniques for human-pose detection in dance performance.

In 2019, the research project ‘Weakly-Supervised Deep Recurrent Neural Networks for Basic Dance Step Generation’ by Yalta et al. (Citation2019) developed a system that can track the movements of ballet dancers and provide real-time feedback on posture and technique. The system was evaluated with professional dancers and showed that it can accurately detect and classify ballet movements this work proposes an optimization technique for weakly-supervised deep recurrent neural networks for dance generation tasks. The generated models exhibited a motion pattern that was strongly correlated with that of a professional dancer, as evidenced by a motion beat f-score comparable to that of a human performer and lower cross-entropy. The models also demonstrated a low forwarding time, making them suitable for use in real-time applications.

In the same year, the research project ‘A Deep Learning-Based End-to-End Composite System for Hand Detection and Gesture Recognition’ by Mohammed, Lv, and Islam (Citation2019) proposed a deep learning-based architecture for gesture recognition and hand detection. The work focused on developing a deep learning-based architecture that can be applied to various fields, including dance analysis. To evaluate the approach, they conducted extensive experiments on four publicly available datasets for hand detection, including Indian classical dance (ICD), Oxford, 5-signers, and EgoHands datasets, along with two hand gesture datasets with different gesture vocabularies for hand gesture recognition, namely, the LaRED and TinyHands datasets. The study demonstrates the potential of the system to improve the accuracy and robustness of human-pose detection and gesture recognition.

The study conducted by Zhang and Zhang (Citation2020), titled ‘Machine learning model-based two-dimensional matrix computation model for human motion and dance recovery’, introduces MM-TDMC, a machine learning-based approach for human motion and dance recovery. This model demonstrates promising performance in addressing short-term motion recovery challenges. The research focuses on recovering motion from degraded observations and reconstructing the underlying complete motion sequence, aiming to navigate the nonlinear structure and inherent filming properties within movements. Their approach is benchmarked against other existing methods, including auto-conditioned recurrent neural network, multimodal corpus, low-rank matrix completion, and Kinect sensor methods. The notable contributions of this work include the development of a computational model for human motion and dance recovery using a machine learning-based approach, showcasing superior accuracy compared to existing methods.

The studies presented in this section have introduced diverse methodologies, including pose estimation, motion transfer, and two-dimensional matrix computation, to effectively address challenges associated with degraded observations, nonlinear structures, and film properties. These approaches have successfully yielded more precise representations of dance performance and choreography, providing valuable insights into movement patterns. Moreover, they hold significant potential for applications in performance analysis, dance training, rehabilitation, and the creation of new works. Despite these advancements, certain limitations, such as visual artifacts and constrained datasets, persist, necessitating further research and development efforts. Nevertheless, the contributions of these studies offer invaluable insights and pave the way for the continued progress of the dance research and performance domain.

4.4. Perception and new visual representations of dance movement

The intersection of machine learning, artificial intelligence, and dance has witnessed a repertoire of fresh visual representations of dance movement. New visual approaches have been improving the comprehension of intricate movements and patterns for both artists and audiences. In this section, we delve into the literature, scrutinizing the utilization of machine learning in crafting innovative visual depictions of dance movements. Additionally, we explore the potential implications of these advancements for the broader field of dance.

In the realm of dance and artificial intelligence, Marc Downie emerges as a pivotal collaborator, bringing a nuanced sensibility and expertise to the fusion of choreography and technology. With a background marked by award-winning digital artworks and a Ph.D. thesis titled ‘Choreographing the Extended Agent’ from MIT’s Media Lab Downie (Citation2005), Downie stands as a crucial contributor to the digital arts collective Open-Ended Group OpenEndedGroup (Online). Open-Ended Group collaboration with renowned choreographers like Trisha Brown, Bill T. Jones, Merce Cunningham, Wayne McGregor, among others, underscores an interdisciplinary approach, treating the creation of agent-based artworks as a software engineering challenge tailored for artistic domains DeLahunta (Citation2017). The ‘Becoming’ project Becoming (On-line), a remarkable offshoot of a collaboration (Marc Downie, Nick Rothwell, and Wayne McGregor), delves into the intersection of artificial intelligence, dance, and aesthetics. Through a heuristic search and iterations, ‘Becoming’ attempts to replicate movements from film clips, evolving into an abstract agent displayed on a 3D screen, Leach and Delahunta (Citation2017). ‘Becoming’ challenges traditional notions of representation, offering an experiential understanding of kinesthetic responsiveness, and expanding the dialogue on the body’s role in contemporary dance. This live, artificially intelligent installation unfolds as an abstract body endeavor to master every movement found in a seminal 1980s science-fiction film. The innovative approach involves subjecting each of the film’s 1240 shots to a battery of computer vision techniques, extracting their geometry, color, and movement. The abstract agent then engages in a heuristic search, navigating the space of configurations and muscle activations unique to its form to emulate each shot’s movement. The iterative process continues until the virtual body is satisfied with its approximation. Displayed on a 6-foot 3D screen in portrait mode, ‘Becoming’ imbues the virtual body with the height of a human body. The visual commands issued by the agent, such as ‘Increase trail’, ‘Into emptiest space, move to side’, and ‘Torque (long) and parachute’, are made visible in captions, providing insights into its decision-making process. The project transcends traditional visual representations, offering a novel way to perceive and interpret dance movements.

The study ‘Designing Co-Creative AI for Public Spaces’ by Long, Jacob, and Magerko (Citation2019) shifts its focus to artificial intelligence (AI) and machine learning literacy, and the application of co-creative AI in public spaces. The design principles outlined in the paper cater to those developing artificial intelligence and machine learning for public spaces, providing valuable insights for co-creativity researchers, museum exhibitors, and artists aiming to integrate artificial intelligence and machine learning into museum and gallery settings. ‘This work delves into the improvisational and collaborative nature of co-creation through the machine, emphasizing its capacity to evoke creative exploration, surprise, awe, joy, play, and social and embodied interaction’, as cited by the authors Long, Jacob, and Magerko (Citation2019). Importantly, these aspects might hold relevance for the evolution of novel visual representations in dance performances. Viewing co-creative artificial intelligence and machine learning as design material opens possibilities for dancers and choreographers to create innovative performances with audience interaction and improvisation. The work’s emphasis on engaging a diverse audience in public spaces, using co-creation through machines, has the potential to broaden the viewership of dance performances and heighten public involvement with this artistic expression.

The research project ‘Dancing to Music’ by Lee et al. (Citation2019) introduces a ground-breaking framework designed to generate dance movements based on music input. This innovative approach involves a meticulous analysis and synthesis of fundamental dance units to craft a diverse and realistic dance performance that seamlessly aligns with the style and beat of the accompanying music. The article unveils a unique framework termed ‘synthesis-by-analysis’, which undertakes the dual processes of dissecting a dance into basic units during analysis and, in synthesis, orchestrating these units harmoniously in response to the input music. The demonstrated method showcases the framework’s ability to synthesize dances that are not only realistic, diverse, and style-consistent but also synchronized with the musical beat, a fact substantiated by both qualitative and quantitative results. Beyond its technical achievements, this work carries significant potential to elevate audience perception and understanding of dance. By generating performances closely attuned to the music, it enhances the conveyance of intended emotions and expressions, fostering a more immersive and resonant experience. In essence, ‘Dancing to Music’ contributes valuable insights into the application of machine learning techniques for generating dance movements and novel representations inspired by the interplay between music and dance.

In 2020, the research project ‘Dance to your drum: Identification of musical genre and individual dancer from motion capture using machine learning’ by Carlson et al. (Citation2020) also explores the relationship between music and dance movements and how they are influenced by musical genres. The researchers used motion capture data to analyze the dance movements of participants in response to eight different musical genres. The study used a Support Vector Machine model to classify the data by both genre and individual dancer, providing new insights into the relationship between music and dance. Similarly, to Lee et al. (Citation2019), this study contributes to our understanding of how music and dance are related but also highlights the role of embodied cognition and culture in shaping dance movements.

Centered on the integration of interactive visuals into contemporary dance, the study undertaken by Correia et al. (Citation2022) scrutinizes audience experiences during performances featuring diverse visual interaction approaches, including motion capture and biosignal sensors. The research spans four dance performances, each employing distinct methods of visual interaction. This endeavor culminated in the development of two innovative software systems, MLIV (Machine Learning Interactive Visualization) and CAIV (Composite Animation Interactive Visualization), harnessing machine learning to translate static body maps into interactive visuals. Rooted in soma design and the somatic experiences of dancers, the primary goal is to make non-visible bodily aspects of dancers perceptible to the audience. A multi-stage participatory study involving 12 dancers corroborates the positive impact of both prototypes in achieving the objective of visualizing previously unseen aspects of the body. The significant contributions of this research manifest in presenting two distinct approaches for crafting interactive visuals from body maps and conducting a comprehensive analysis. These findings chart new methodologies for creating interactive visuals for dance performances, particularly from body maps, with implications extending beyond dance. The research proves beneficial to designers in the realms of dance and technology, soma design, and the broader landscape of embodied interaction.

In the same year, ‘F O R M S – Creating new visual perceptions of dance movement through machine learning’ by Nogueira, Menezes, and de Carvalho (Citation2022) introduced a ground-breaking art concept that seamlessly integrates dance movement with machine learning techniques, offering real-time creation of novel visual representations to enrich on-stage performances. The primary goal of this convergence is to elevate the perception of dance movement by generating abstract or literal visual models that blend geometric and curvilinear forms. The study encompassed the development of a comprehensive framework, exemplified through a real case study presented in a contemporary dance performance featuring professional young dancers. The results unequivocally affirm the success of both the dancers and the audience in this innovative exploration. This work leveraged machine learning techniques, specifically human-pose estimation, to dynamically identify the body skeleton of performers in real-time. This detection process facilitated the creation of unique visual representations for each dancer. Moreover, insights gleaned from the dancers themselves provide valuable reflections on the impact of this technological intersection. Dancers expressed revelations such as ‘Observing my movement through the technology made me realize that I need to expand the range of my movements’, ‘Seeing myself from a different perspective helped me to understand the need for clearer and more precise movements, as well as increased focus on the extremities of my body’, and ‘The technology highlighted the potential for more expressive and expansive movements in my arms’. These testimonials, cited in the article Nogueira, Simões, and Menezes (Citation2023), underscore the transformative influence of machine learning on the dancers’ understanding of their own movements, further substantiating the positive impact of such collaborations. The development of a robust framework and its successful application in a real-world dance performance underscores the potential of this approach to significantly contribute to the dance domain.

Research has shown that the integration of artificial intelligence (AI) and machine learning contributes to enhancing dance performance and connecting dance to other artistic practices, such as music by Lee et al. (Citation2019) and Carlson et al. (Citation2020), or visual art by Correia et al. (Citation2022) and Nogueira, Simões, and Menezes (Citation2023). For instance, a study revealed that the utilization of machine learning algorithms for motion tracking in contemporary dance significantly heightened the audience’s perception of the performance, particularly during segments featuring close interactions among performers, Correia et al. (Citation2022). Another study demonstrated the feasibility of generating abstract and dynamic visual representations of dance, using machine learning techniques, thereby captivating the audience’s attention and interest, Nogueira, Menezes, and de Carvalho (Citation2022). While these advancements underscore the potential of machine learning and related technologies to enrich the field of dance by creating innovative and engaging visual representations of movement, it is crucial to recognize potential impacts. Challenges include the risk of overreliance on technology, which may shift focus from the artistic expression of the performers to technological aspects. Striking a balance between the positive impacts and these potential challenges is vital for ensuring the responsible and ethically sound integration of machine learning in the realm of dance.

5. Discussion

In this comprehensive exploration, our primary goal was to illuminate the intricate implications of machine learning on dance performance, probing key research questions regarding the assimilation of machine learning techniques into the dance domain. Our investigation focused on unraveling the primary applications of machine learning in dance, scrutinizing its influence on choreographic creation, dataset refinement, human-pose detection techniques, and the emergence of new visual representations of dance movement. Simultaneously, we sought to comprehend the intricate dynamics of how machine-learning techniques infuse and shape the creativity of performers, choreographers, participants, and dance professionals. From aiding choreographers in conceiving novel movement sequences to enabling the analysis and display of intricate movement data, machine learning emerges as a valuable tool in the choreographer’s arsenal. Additionally, it facilitates the collection and evaluation of extensive movement datasets, contributing to the refinement of human-pose detection and perception techniques.

This dualistic nature emphasizes the necessity for a nuanced understanding of the interplay between machine learning and the creative processes inherent in dance performance. While acting as a catalyst for innovation and experimentation, the transformative power of machine learning raises ethical considerations, particularly regarding ownership and authorship in the context of machine-generated movements and choreography. As the boundaries between human creativity and machine-generated output blur, questions of attribution and intellectual property become increasingly complex. The dual impact of machine learning on dance performance underscores the need for a balanced and thoughtful approach. Achieving a harmonious integration of technology and artistic expression requires careful consideration of ethical implications, ensuring that the benefits of innovation do not compromise ethical standards or the integrity of the creative process in dance.

5.1. Addressing the first research question

  1. What are the main applications of machine learning techniques in dance performance, and how do they impact choreographic creation support, dataset or network collection and training, improved techniques of human-pose detection, perception, and new visual representations of dance movement?

The integration of machine learning and artificial intelligence for choreographic creation support is a recurring theme in various works, exemplified by the ‘Chorn-rnn’ system by Crnkovic-Friis (Citation2016), Wayne McGregor and Google’s ‘Living Archive’, and Pettee et al. exploration in ‘Beyond Imitation: Generative and Variational Choreography via Machine Learning’ Pettee et al. (Citation2019). These endeavors employ deep learning approaches to construct new choreography based on existing movement data. However, each project differs significantly in method and purpose. For instance, the ‘LuminAI’ project by Jacob and Magerko (Citation2015) creates an interactive installation with a taxonomy that detects and evaluates visitors’ interactions based on body movement. In contrast, Chan et al. ‘Everybody Dance Now’ Chan et al. (Citation2019) offers a method for transferring motion from a source video to a fresh target, facilitating collaborative human-machine choreography. Bill T. Jones and Google Arts and Culture’s initiative, ‘Body, Movement, and Language’, uniquely integrates AI technologies such as voice recognition and PoseNet into live performances, involving professional choreographers and dancers in the production process. This stands in contrast to other works primarily focused on using technology as a creative catalyst. The research of Ruilong et al. (Citation2021) introduces a novel multi-modal dataset of 3D dance motion and music, showcasing superior performance compared to recent methods. Despite this success, the study acknowledges the need to explore physical interactions between the dancer and the floor for future improvements. Conversely, ‘Between Us’ introduces an innovative interaction-based authoring approach, blending case-based and imitative learning to empower co-creative systems in generating novel choreographic material. Collectively, these projects share a common goal of leveraging technology to enhance choreographic creativity, each making distinctive contributions aligned with its artistic and technical ethos.

Several works have concentrated on enhancing dataset collection and machine training to improve dance performance, as detailed in the ‘Dataset or network collection and training’ section. Zhang et al. (Citation2017) built the MADS dataset to test human pose estimation algorithms, comparing depth-based and color-based methods. Kishore et al. (Citation2018) proposed a CNN-based technique for identifying and categorizing Indian classical dance motions, achieving a high classification rate. Castro et al. (Citation2018) introduced the ‘Let’s Dance’ dataset, exploring motion parameterization algorithms for learning to classify internet dancing videos. Priya and Arulselvi (Citation2019) employed a deep-learning method to classify Bharathanatyam and Karate stances in a multi-view dataset. Wayne McGregor and Google Arts and Culture innovatively approached dataset creation, enabling the generation of new choreographies using knowledge derived from McGregor’s dance pieces. Hwang, Yang, and Kwak (Citation2020) introduced new criteria and methods to enhance pose estimation performance for unusual positions. Ruilong et al. (Citation2021) presented a music-conditioned transformer-based learning framework for 3D dance creation. These works underscore the advantages and benefits of advancements in dataset collection and unique deep-learning architectures, contributing to the accuracy and resilience of movement and pose estimation in dance performance. These findings may pave the way for more advanced tools for choreographic invention, training, and performance analysis in dance.

Projects employing machine learning to improve human-pose detection algorithms in dance performance include Zhang et al. (Citation2017), which outperformed color-based techniques in terms of accuracy and resilience. Protopapadakis et al. (Citation2018) investigated classification algorithms for detecting dance styles based on motion-captured human skeletal data. Kim and Kim (Citation2018) introduced a markerless human pose estimation method with high accuracy in recognizing postures and recording motions. Chan et al. (Citation2019) motion transfer approach from a source video to a novel target enables the creation of more accurate and robust human-pose identification systems. Yalta et al. (Citation2019) developed a system to track ballet dancers’ movements, delivering real-time feedback on posture and technique. Mohammed, Lv, and Islam (Citation2019) introduced a deep learning-based system for human posture estimation that outperformed competitors on benchmark datasets. These studies offer far-reaching benefits to the dance world, enabling comprehensive performance analysis, dance training, rehabilitation, and the production of new works. By utilizing machine learning to better understand how the human body moves and interacts with its surroundings, researchers can enhance our understanding of the art of dance.

In the subsequent reflection, we analyze and compare findings from six research projects that apply machine learning in dance, focusing on ‘Perception and new visual representations of dance movement’. Long, Jacob, and Magerko (Citation2019) present a design framework for co-creative AI in public spaces, emphasizing audience participation and improvisation. This project has the potential to enhance audience involvement, improve perception and comprehension of dance, and promote public engagement with the art form. Lee et al. (Citation2019) established a framework for generating dance movements from music input, shedding light on using machine-learning approaches to produce dance motions closely linked with music, thereby improving audience perception and comprehension of dance. Carlson et al. (Citation2020) investigated the link between music and dance motions, emphasizing embodied cognition and culture’s role in defining dance motions. Leach and Stevens (Citation2020) studied the impact of collaboration during improvisation among professional contemporary dancers, contributing to our understanding of social ties in dance improvisation and creativity. Nogueira, Simões, and Menezes (Citation2023) proposed a performance concept that intersects dance movement with machine learning techniques to produce new visual representations, introducing novel ways of seeing and depicting dance movements. Correia et al. (Citation2022) research integrated machine learning algorithms to produce interactive images for contemporary dance performances, investigating the audience’s reaction to these visuals. These studies collectively demonstrate machine learning algorithms’ potential to provide new insights into the perception of dance movement, create innovative ways of visualizing dance performances, and improve audience understanding and engagement with the art form.

The practical benefits derived from these advancements underscore positive outcomes in performance analysis, dance instruction, and innovative choreography. While each work operates independently, they collectively contribute to pioneering novel approaches at the intersection of dance and machine learning, reflecting substantial progress and transformative potential.

5.2. Addressing the second research question

(2)

How does the incorporation of machine learning techniques impact the creativity of performers, choreographers, participants, and dance professionals?

The incorporation of machine learning techniques into dance processes has indeed propelled creativity to new heights for performers, choreographers, participants, and dance professionals. This infusion of technology serves as a wellspring of inspiration, granting choreographers the ability to push traditional boundaries and explore uncharted territories of movement. The generation of avant-garde choreography through machine learning techniques offers fresh perspectives, allowing for experimentation with diverse motion variants and the computational analysis of choreographic effectiveness. However, amidst these positive impacts, the integration of machine learning into dance has also ushered in challenges resonating across ethical dimensions. The transformative power of machine learning raises complex questions related to ownership and authorship, particularly concerning machine-generated movements and choreography. As technology continues to blur the boundaries between human creativity and algorithmic output, navigating the attribution of credit becomes increasingly complex, thereby influencing traditional concepts of authorship and ownership within the realm of dance, as elucidated in the subsequent section.

5.3. Ethical and artistic implications

The integration of machine learning into the domain of dance, while ushering in innovative possibilities, is not without its share of challenges and ethical concerns. This subsection explores the negative impacts stemming from the intersection of machine learning and dance, drawing insights from both research questions.

  1. Limited Engagement with Dance Professionals – A notable limitation is observed in studies that lack direct engagement with dance professionals, potentially resulting in a superficial examination of dance styles and execution rigor. This gap raises concerns about the depth of examination in understanding various dance styles and the rigor of execution. The technical and qualitative prerequisites essential for training machine learning networks may be overlooked, potentially leading to a superficial analysis of dance dynamics. The reliance on videos sourced directly from platforms like YouTube may further deviate from perspectives integral to dance, risking a compromise in technical precision and artistic excellence.

  2. Artistic Ownership and Authorship Challenges – A pressing concern lies in the potential compromise of artistic ownership and authorship within machine-generated choreography. Instances, where machine learning algorithms play a pivotal role in crafting dance sequences, introduce complexities in crediting. Decisions about attributing credit to the algorithm, the programmer, the dancers, or a combination of these entities can spark disputes over intellectual property and artistic credit, challenging traditional notions.

  3. Cultural Impact and Unintended Biases – The use of machine learning algorithms in generating movements introduces potential impacts on the origin, culture, and identity embedded in dance projects. Inadvertent biases or cultural insensitivities in algorithmic outputs raise questions about the authenticity and representation of diverse dance forms. Maintaining sensitivity to cultural nuances and identities is essential to ensure ethical and inclusive practices in the evolving intersection of art and technology.

  4. Diminishing Human Expression – While machine learning sparks innovation in choreography, risk surfaces in potentially diminishing the unique qualities of human expression in dance. The reliance on machine-generated movements, while enabling avant-garde choreography, may compromise the authenticity and emotional depth inherent in human-created choreography. This challenge questions the essence of dance as a deeply human and emotive form of artistic expression.

  5. Striking a Delicate Balance – Achieving a harmonious integration of machine learning into the dance domain requires careful consideration of ethical implications. Striking a delicate balance involves harnessing the potential for creative enhancement while addressing associated challenges. The dance community, technology developers, and ethicists must collaborate to navigate these intricacies and foster a responsible and sustainable coexistence of art and technology in the realm of dance. Recognizing challenges, such as limited engagement with dance professionals and the risk of deviating from authentic perspectives, is crucial for a comprehensive exploration of the complex interplay between dance and machine learning. This balanced approach ensures that the benefits of innovation elevate the art of dance without compromising its authenticity and integrity.

6. Conclusion

Our analysis sheds light on the transformative potential that machine learning introduces to the dance domain, unlocking innovative avenues for creative expression and pushing the boundaries of artistic innovation. This exploration into the intersection of art and technology underscores both the promises and challenges that come with incorporating machine learning into dance. While our findings showcase machine learning as a catalyst for creative breakthroughs, providing invaluable support in choreographic endeavors, and enhancing human-pose recognition capabilities, it is crucial to address the discerned limitations and ethical considerations within the studies under scrutiny. As technology blurs the lines between human creativity and algorithmic output, attributing credit becomes intricate, impacting traditional notions of authorship and ownership within the dance domain, as reflected in the next section.

The delicate balance between technological augmentation and the preservation of the authentic human touch in the dance domain necessitates ongoing attention and thoughtful exploration. Collaboration between the dance community, technology developers, and ethicists becomes imperative to navigate these challenges successfully. By fostering interdisciplinary dialogues and a commitment to ethical scrutiny, we can ensure that the incorporation of machine learning enhances rather than overshadows the fundamental role of human creativity and expression in the art of dance.

Looking ahead, the promising frontier of machine learning and dance beckons further research dedicated to addressing challenges head-on and uncovering novel ways to harness their full potential. This demands not only a nuanced understanding of the intricate dynamics at play but also a celebration of the positive impacts. Machine learning stands as a powerful ally, offering unprecedented support for choreographers, enriching performance analysis, and contributing to the evolution of dance creation.

As we navigate this evolving landscape, our commitment to maximizing the benefits while mitigating the limitations becomes paramount. The intersection of machine learning and dance is not just a convergence of technologies; it is an opportunity to amplify the artistry of dance, fostering new possibilities for creativity and expression. By delving deeper into these complexities and fostering collaboration, we can forge a path toward a harmonious integration that propels dance into a new era where technology and human ingenuity dance together in seamless choreography.

Disclosure statement

No potential conflict of interest was reported by the author(s).

Correction statement

This article has been corrected with major corrections, but these changes do not impact the academic content of the article.

Additional information

Funding

The research conducted by the first author during the submission of this article was undertaken as part of her Ph.D. studies at the University of Coimbra, specifically at the Institute of Systems and Robotics and the College of Arts. The Ph.D. studies were supported by the Fundação para a Ciência e Tecnologia (FCT – Portugal) through grant number 2020/09137/BD and project FCT/MCTES UIDB/00048/2020.

Notes on contributors

Maria Rita Nogueira

Maria Rita Nogueira, originally from Coimbra, is a lecturer and researcher in the Department of Digital Art at Manchester Metropolitan University in England. As a researcher, she has specialized in interactive art, integrating artificial intelligence into performative and visual art through motion-based interaction. She completed her bachelor's and master's degrees in Design and Multimedia at the Department of Computer Science of the University of Coimbra before pursuing her PhD in Contemporary Art at the College of Arts and the Institute of Systems and Robotics, both institutions belonging to the University of Coimbra. Maria Rita's artistic and research practice is driven by a passion for the intersection of art, design, and technology, focusing primarily on creating visual graphic compositions that respond to human interaction in real-time through body movement. Her scientific and artistic contributions have been recognized in various contexts. In May 2023, Maria Rita received the Best Presentation and Performance Award at the Technarte Conference in Bilbao for her work ‘FORMS'. Her doctoral research was also highlighted for presentation at the Massachusetts Institute of Technology (MIT-Boston) in April of the same year. In 2022, her work ‘Move In Tempo' was exhibited at the Czong Institute for Contemporary Art in South Korea. This same piece, ‘Move In Tempo’, was presented as an individual exhibition at the National Museum of Machado deCastro, recognized as a UNESCO World Heritage site. In 2021, it received the Best Artwork Award at the Criatech Artistic Residencies. Throughout her journey in dance, Maria Rita received various scholarships and internships from institutions such as the Institute of Arts in Barcelona, Girne American University, Malandain Ballet Biarritz, Instável Dance Company, and École Supérieur de Danse de Cannes, significantly contributing to shaping her vision of artistic practice. Currently, she teaches various areas of interaction design and conducts research to foster new conceptual and artistic dialogues between art, interaction through body movement, and technology.

Paulo Menezes

Paulo Menezes is an associate researcher at the Institute of Systems and Robotics (ISR) of the University of Coimbra. His research activities encompass various areas, including Robot Architectures, Computer Vision, Human-Robot Interaction, Human Emotional and Activity Analysis, Augmented Reality, Telepresence Systems, and Assistive Technologies. He has authored articles such as “Telepresence Social Robotics towards Co-Presence: A Review” (Switzerland, 2022) and “Gamifying motor rehabilitation therapies: Challenges and opportunities of immersive technologies” (Switzerland, 2020).

José Maçãs de Carvalho

José Maçãs de Carvalho is an artist, lecturer, and curator, currently serving as a Professor at the Department of Architecture and the College of Arts of the University of Coimbra. He also coordinates the master's program in Curatorial Studies at the university. As an artist, he works primarily in the fields of photography and video art. Since 2020, he has held the position of curator at the Contemporary Art Center of Coimbra. Notable exhibitions include “My own private pictures” (Plataforma Revólver, Lisbon Photo Biennial, 2005), which led to his nomination for the BES Photo Prize in 2005, and his shortlisting for the Pictet Prix in 2008.

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