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Original Articles

Modeling Subsystem Interactions: A Game Theoretic Approach

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Pages 17-35 | Received 27 Oct 2000, Accepted 23 Jan 2001, Published online: 26 Nov 2007
 

ABSTRACT

It is well documented in complex systems design that changing the design of one subsystem will affect the design of other subsystems. Many times capturing any relationship beyond experience-based heuristic rules is difficult because of the complexity of the disciplinary codes and the associated nonlinearities. In this paper, a probabilistic approach to modeling the effects any subsystem design change has on other subsystems is described. Computer-based simulation is used to build approximations of the interfaces and demonstrate how the necessary assumption of the presence of random error in probabilistic statistics is satisfied. A passenger aircraft example is used to verify and validate the approach.

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