ABSTRACT
The innovation ecosystem is the relatively stable state that constitutes the behavioural game of the main body, and the triple helix is the key to construct the innovation ecosystem. This paper explores the interactions between the triple helix in the innovation ecosystem by constructing an evolutionary game model to clarify their innovation behaviour choices and influencing factors. And further analyse the interaction regulations between subjects through parametric simulation. Based on the results of game modelling, the behavioural strategies are proposed to maintain the effective operation of the innovation ecosystem under the stable state of the three parties’ evolution. This research idea has a wide application in exploring the relationship between different subjects in the innovation ecosystem, providing theoretical and practical guidance for the choice of the innovation behaviour of government, enterprises, and universities in the innovation ecosystem.
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Xu Zhang
Xu Zhang was born in 1989. She received her PhD degree from Yanshan University, Qin Huangdao, China, in 2018. She is currently an associate professor with the School of Economics and Management at Yanshan University. Her current research interests include innovation system, environmental economics and regional development.
Jia Liu
Jia Liu was born in 1999. She is currently studying Management Science and Engineering at Yanshan University. Her current research includes the innovation ecosystem.
Ouyang Fan
Ouyang Fan was born in 1984. She received a master's degree and is now studying for her PhD in Management Science and Engineering at Yanshan University. Her current research includes the innovation ecosystem.
Xumei Yuan
Xumei Yuan was born in 1970. She received her PhD degree from Tianjin University, Tianjin, China, in 1998. She is currently a Full Professor at the School of Economics and Management, Yanshan University. Her current research interests include innovation systems.