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Articles

Design governance: theorizing an urban design sub-field

Abstract

This paper introduces and theorizes the practices of design governance: the process of state-sanctioned intervention in the means and processes of designing the built environment in order to shape both processes and outcomes in a defined public interest. The paper is in three parts. The first briefly addresses ‘why’ the public sector should seek to intervene in design, in other words the motivations behind design governance. The second and third parts address respectively the ‘what’ and ‘how’ questions; what is design governance and how does it occur? They do this by dissecting the concept and investigating a number of recurring debates in the literature that reveal key conceptual threads and problematics running through these practices. The result, and the key contribution of this paper, is a new set of concepts through which to understand the governance of design as a distinct and important sub-field of urban design.

Why the public sector intervenes in design

Defining the field

Put simply, this paper focuses on the role of the state (public sector) in how we design the built environment. We can christen this activity ‘design governance’ and define it as: The process of state-sanctioned intervention in the means and processes of designing the built environment in order to shape both processes and outcomes in a defined public interest’ (Carmona Citation2013a).

This activity is nothing new. Since ancient times human beliefs and philosophies have been reflected in a diverse range of local codes that dictate the form and layout of buildings, monuments and settlements, whether related to natural phenomenon (on Earth or in the stars) or to superstitions, creeds and practices of human and / or spiritual origin. The use of Feng Shui from 4000 BC onwards in China; the layout of ritual landscapes such as Stonehenge in England from 3000 BC; the design of religious buildings across today’s Christian, Islamic and Hindu worlds; and the layout of sacred sites in the great civilizations of the past, in ancient Egypt, Greece or the Andean civilizations, for example, each share in common the use of prescribed design codes to give meaning and narrative to devotional practices, whether of monarch or deity.

Beyond the laws of religious authorities, design has also long been a subject for governmental activity, and societies through the ages have regulated aspects of design for many reasons. In ancient China, for example, the colour yellow was associated with imperial dignity and for many centuries its use on buildings was restricted to the emperors. In Medieval England, the right to use crenellations on a building was controlled by the king because of their association with the building of fortifications, and those wishing to use crenellations had to obtain a licence to crenellate from the twelfth century onwards. From the thirteenth century the development of Siena was regulated by controls on building heights, materials, window shape and building line established by the then Nova Government of the Republic of Siena. Following the Great Fire of 1666, a series of building and urban codes were laid down in the Rebuilding Act of 1667 for the re-building of the City of London. This was the first time that such comprehensive design regulations had been set down in England and included seven types of street, four types of house and a range of approved construction types. Height restrictions were enacted for the first time in North America through the Washington DC height regulations of 1899 following hot on the heels of an Act of 1894 that set an 80 foot height limit in London. The development and spread of planning and zoning systems during the twentieth century all had at their heart control of land use mix and development quantum as well as health and safety concerns, all fundamental aspects of what we have come to know as urban design.

The examples above represent just a tiny sample of state interventions in design that in modern times have become increasingly ubiquitous and universal (Marshall Citation2011). Although devotional purposes for such interventions have clearly declined, a wide range of predominantly ‘public interest’ motivations ‒ welfare, functional, economic, projection, fairness, protection, societal, environmental and aesthetic ‒ took their place during the twentieth century and help to explain the spread of design governance practices (Table ).

Table 1. Motivations for state interventions in design.

Somewhat paradoxically, whilst attempts to influence design outcomes have clearly increased through time, and in the West noticeably over the last 50 years or so, this has happened at a time when many argue there has also been a widespread deterioration in the general ‘quality’ of the built environment. In Europe, for example, beyond the historic centres of many cities and the often leafy medium density nineteenth and early twentieth century districts that typically surround them, we find the sorts of sub-urbanism about which a recent European Union funded project concluded:

It seems that whatever the system, whatever the governance, no matter what our rules and regulations, however we organize our professions, and no matter what our histories, placeless design seems to be the inevitable consequence of development processes outside our historic city centres. Moreover, this is despite the ubiquitous condemnation of such environments as sub-standard by almost every built environment professional you ever meet. (Carmona Citation2010, 14)

In the urban design literature such critiques are broad indeed. They apply to the majority of our planned post-war suburbs and contemporary urban extensions, to most peripheral office, retail and leisure parks, to our inner-urban estates, to peri-urban areas in general, including to the large swathes of land along our urban arterial corridors and around our ring roads, and to new settlements (where they exist) in their entirety; to almost anywhere where a coherent and unifying human-centred urban structure has been allowed to break down or where one never existed in the first place. These sorts of environments are what Relph (Citation1976) long ago termed ‘placeless’ and have become the global norm which UN Habitat (Citation2010, 10) now tells us is fast engulfing many developing as well as developed nations in cities as diverse as Antananarivo, Beijing, Johannesburg, Cairo and Mexico City.

Regulations as a substitute for design

What unites all these places, as well as their counterparts in developed Europe, North America, Australasia, and the Far East, and are processes of design governance complicit in their production? A major factor certainly seems to be the shaping of cities through crude standards and regulations as a substitute for actually engaging in a place-centred design process. As a consequence, regulations prescribe parking norms, road widths and hierarchies, land uses, density requirements, health and safety issues, construction and space standards, and so forth. Typically these forms of control are limited in their scope, technical in their aspiration, not generated out of a place-based vision, and are imposed on projects without regard to outcomes (Carmona Citation2009a). Moreover, once adopted, there is a tendency for such standards to become the norms that are then applied everywhere, regardless of context or relevance (Figure ).

Figure 1. Suburban-style developments but located on Liverpool’s historic Pier Head, complete with standard parking requirements, road splays and buffer planting.

Figure 1. Suburban-style developments but located on Liverpool’s historic Pier Head, complete with standard parking requirements, road splays and buffer planting.

Ben-Joseph (Citation2005) traces the evolution across Northern American cities of what he refers to as these ‘hidden codes’. In doing so he argues that too often the original purpose and value of the codes are forgotten as the bureaucracies put in place to implement them do so in a manner that has little regard to their actual rationale, and even less to the knock-on effects of their existence. Talen (Citation2012) agrees, arguing that worthy social purposes such as the pursuit of public health are all too quickly buried under the weight of successive technical amendments. Instead, these forms of standards are about achieving minimum requirements across the board (regardless of site context), whilst in many cases the slavish adherence to standards has led to the creation of bland and unattractive places. In the UK such critiques go back at least as far as the 1950s and to the emergence of the townscape movement with its concerns for the sorts of ‘prairie planning’ that standards-based housing layouts were giving rise to (Cullen Citation1961). Arguably, this represents a classic case of regulatory (rather than market) failure.

Today, places are shaped, to greater or lesser degrees, by what Carmona (Citation2009a) has characterized as the interplay between three tyrannies of practice: creative, market-driven and regulatory and by the failure to strike an appropriate balance between those forces. Particular tyrannies predominate to different degrees in different places, and this is ‘written’ into the urban fabric of our cities, as famously illustrated by the sequence of drawings by Hugh Ferris (Citation1929) depicting the implications of the 1916 Zoning Ordinance on New York’s buildings, where simple regulatory formulae crossed with developers’ desire to maximize development, led directly to the characteristic stepped skyscraper designs of the 1920s and 30s.Footnote1 In Japanese cities the impact of the tyrannies can be particularly striking, with rigid zoning and building regulations dictating much of the form and character of Japan’s urban areas at both strategic and local scales (Carmona and Sakai Citation2014) (Figure ).

Figure 2. Form follows zoning in Japan’s cities.

Figure 2. Form follows zoning in Japan’s cities.

Yet whilst undoubtedly visually chaotic, Japanese urban landscapes are also amongst the most vibrant and stimulating in the world. This invites the thorny question, if the state seeks to intervene to deliver a better quality built environment, then how should it define design quality in the first place?

What do we mean by ‘quality’ in the governance of design?

‘Design quality’ is invariably a problematic concept that will mean different things to different people, not least to the different professionals involved in development projects, as well as to the many individuals that make up the community affected by it. Discussion of design will immediately raise issues of visual appearance in many minds. In the UK, for example, prior to the 1990s the regulation of design through the planning process was known as aesthetic control, largely because ‘design’ was seen as predominantly an aesthetic concern. Indeed, for many years, and in particular in the 1980s, the design agenda of national government was in large part limited to telling local government to steer clear from ‘meddling’ (as they saw it) in such concerns. Yet, as the Japanese case suggests, quality in the built environment is not just a visual concern as even the most visually chaotic of city spaces can work in a whole host of other ways: they might be comfortable, engaging, safe, social, efficient, sustainable and so forth. Even in aesthetic terms, what for one person may be a satisfying visual harmony for another may be simply boring.

Conceptually unpacking this, it is possible to conceive of four notions of design quality relating to the built environment, each more complex and expansive than the last. These are: aesthetic, project, place and process quality (Table ). Ultimately, whilst judgement about design quality in any given circumstance will never elicit unanimity from one individual or organization to the next, each of these notions of quality is perfectly capable of being defined in normative terms depending on the exact nature of the aesthetic vision, project, place or process.

Table 2. Concepts of design quality.

Activities of state engagement in design can and do focus on each and perhaps all of these notions of quality, but the final concept of the design ‘process’ as being something that can be influenced goes to the heart of the notion of design governance, as shall be discussed later. So too does the idea that this process is continuous and not just concerned with the sorts of self-consciously designed schemes that catch the eye of the press, but also with the un-self-conscious processes of urban adaptation and change that continuously shape and re-shape the built environment all around; part of a larger place-shaping continuum (Carmona Citation2014a). All are potentially the focus of governance processes, and therefore of design governance.

In sum, many sets of ‘quality’ principles could be listed here to address the wide range of motivations for intervention already described. The important point to make, however, is the need to understand the limits of any conceptualization and how judgement and interpretation, rather than simply blind application, should always be a factor in assessments about what is good and what is not (Beckford Citation2002). When such judgements are being made in the public interest then a process will be required to do this, and it is to this that discussion now turns.

Conceptualizing the governance of design; what is it?

The governance turn

‘Governance’, as a concept, remains slippery, and amongst political scientists the subject of much heated debate, yet from the 1990s onwards the term has increasingly been associated with a shift in our understanding of how society manages its affairs. So whilst the traditional view of public power was one of command and control where authority was centralized and exercised hierarchically, governance starts from the notion that power is typically dispersed and governments are severely limited in their ability to effect change when acting alone. Instead, public power acts through different tiers of government, through a wide range of government and pseudo-governmental agencies, and through the resources and activities of the private sector. In this respect ‘effective power is shared, bartered and struggled over by diverse forces and agencies’ (Held et al. Citation1999, 447).

Contemporary discussions of governance cover many variants: global, corporate, project, environmental, regulatory, participatory, urban and so on. Focusing on the last of these, Pierre (Citation1999, 374) holds that urban governance should be understood ‘as a process blending and coordinating public and private interests’. He references regime theorists who contend that ‘governing the city and its exchange with private actors is a task that is too overwhelming for public organizations to handle alone. Instead, urban governance quite simply represents all the diverse processes through which public bodies in concert with private interests and civil society seek to enhance collective goals: ‘a process shaped by those systems of political, economic and social values from which the urban regime derives its legitimacy’ (Pierre Citation1999, 375). Likewise, Adams and Tiesdell (Citation2013, 106) argue that ‘successful places come about through effective coordination between the many different actors involved in their production and consumption’ and distinguish three commonly recognized modes:

O

Governance through hierarchies, where power is concentrated in the public sector and at the top (in government) and those further down the hierarchy, for example, local government, abide by the rules set further up.

O

Governance through markets where the state is tasked to enable the market and a shrunken state apparatus gives way to the private sector wherever possible to actually deliver urban services and amenities.

O

Governance through networks, where collaborative and partnership arrangements between public, private and voluntary sectors attempt a middle way that avoids the ‘big government’ of hierarchies and the fragmentation of markets; although with the additional layers of complexity born of seeking network solutions to complex urban problems.

Broadly, these three modes of governance equate to the periods of post-war government epitomized by (1) the welfare state; (2) Thatcherite or Reaganomics inspired neo-liberalism from the 1980s onwards; and (3) its modification through ‘third-way’ politics epitomized by New Labour in the UK and the administration of Bill Clinton in the US. Pierre (Citation1999) digs a little deeper and defines four different ‘ideal’ models of urban governance according to their prevailing characteristics, whether managerial, corporatist, pro-growth or welfare (Table ).

Table 3. Pierre’s ‘ideal’ modes of urban governance.

In reality, different forms of governance exist simultaneously, even in the same territory, as different problems and different contexts will give rise to different local relationships and therefore to varied forms of governance. As recent research taking a comparative perspective on urban governance concludes: ‘No one model of governance stands above the rest. The wide variety of governance institutions and decision-making models reflects both the local context and history and the complexity of the issues to be resolved’ (Slack and Côté Citation2014, 5).

Deconstructing the various models above and cutting through the politics of provision, it is possible to identify a triad of fundamental characteristics within whose parameters urban governance of all types will sit. These are: the mode of operation, whether ideological (directed at particular political objectives) or managerial in style; the relative concentration of public authority, whether centralized or disaggregated, including to arm’s length agencies, and the power to deliver, whether public or market-oriented. These are represented as three continua in Figure because in reality urban governance will rarely sit at the extremes, e.g., wholly market or wholly public provision but will instead, on each axis, sit somewhere in between. As, arguably, a sub-set of urban governance, regimes of design governance can likewise be situated within this framework, and this will be returned to later to situate the spectrum of such activities. First, however, generic issues with design governance are discussed.

Figure 3. Urban governance, a triad of fundamental characteristics.

Figure 3. Urban governance, a triad of fundamental characteristics.

The problematics of design and its governance

Despite its pedigree and the wide range of motivations driving public authorities to engage in the governance of design, design as a subject for state action is inherently problematic. The international literature on urban governance, for example, establishes a number of normative principles associated with ‘good urban governance’. These include positive aspirations such as: the need to be accountable and transparent, to encourage participation and consensus building, to be responsive to changing need whilst also being efficient, and to be both effective and equitable. Yet design, as a subject for governmental activity, has long suffered from a range of inherent challenges that reveal something of how design is profoundly different from many of the ‘big ticket’ policy realms such as health, defence, welfare or policing (Carmona Citation2001). These are presented as eight core problematics in Table and reveal how design fails to conveniently tick the boxes of good governance: it is open to challenge and debate, to quite different professional perspectives and priorities (the tyrannies already referred to), and does not easily boil down into neat, efficient and predictable considerations for decision makers. Neither does design lend itself naturally to public debate, to easy local policy solutions or to the constraints of short-term political cycles.

Table 4. The problematics of design governance.

Design choices are, as Vale (Citation2013, 30‒33) forcefully argues (in the context of post-war housing design and its clearance), inherently political, but that is not to say that they are necessarily politically balkanized. At different times and in different contexts, the pursuit of a better designed built environment has been critiqued from both sides of the political spectrum. From the right have come concerns that giving undue consideration to design can undermine the operation of the free market, tying up local initiative and creativity with unnecessary delays and ‘red tape’. Campaigners Mantownhuman (Citation2008, 3), for example, have argued ‘we must seek a new humanist sensibility within architecture ‒ one that refuses to bow to preservation, regulation and mediation ‒ but instead sets out to win support for the ambitious human-centred goals of discovery, experimentation and innovation’. From the left have come critiques that design quality is an elitist concern and is largely a preoccupation of property owners seeking to protect their asset values or developers wishing to enhance theirs, and that larger socio-economic inequality rather than environmental quality should be the priority. As Cuthbert (Citation2011, 224) has commented, with regard to public sector attempts to influence design outcomes: ‘At best they look to the past and, in the process, seek to conserve property values … self-interest and autonomy of control over the design process’.

Both perspectives are based on the same fundamental misconception that good design is a narrow concern primarily in the interests of one side of the public / private divide at the expense of the other, be that society or particular private interests. In fact, good urban design is fundamentally in the interests of society at large by avoiding the problems of the sorts of sub-standard places already described, and instead aspiring to the creation of what Alan Rowley (Citation1998, 172) has characterized as development of ‘sustainable quality’ instead of ‘appropriate quality’ (Figure ). In other words, development that returns long-term social, economic and environmental value and looks beyond short-termism, whether based on economic opportunity or social need.

Figure 4. This space on the Thames riverside in Greenwich was of sufficient or ‘appropriate’ quality to get planning permission but has little social (it is fenced in), economic (it is an on-going management problem) or aesthetic value (it is crudely constructed of cheap materials).

Figure 4. This space on the Thames riverside in Greenwich was of sufficient or ‘appropriate’ quality to get planning permission but has little social (it is fenced in), economic (it is an on-going management problem) or aesthetic value (it is crudely constructed of cheap materials).

The design governance conundrum

Many approaches to design governance ultimately operate by, on the one hand, restricting private property rights and, on the other, granting development rights. The former (restricting property rights) constrains the freedom of key stakeholders to design and those who perceive themselves to be most directly affected ‒ designers and developers ‒ are likely to resist such intervention the hardest. Walters (Citation2007, 132‒133) even argues that faced with such circumstances ‘Many architects are guilty of knee-jerk reactions to design standards, preferring the ‘freedom’ to produce poor buildings rather than be required to improve standards of design to meet mandated criteria’. The latter (granting development rights) has equally often been criticized for sanctioning developments that are quite simply not up to standard and some have suggested that it is the inability of planners to define and deliver a public design agenda that is the problem here: ‘Vision is something that your average planner simply does not have’ (Building Design Citation2013).

More positively, Rybczynski (Citation1994, 211) has argued: ‘Cities as disparate as Sienna, Jerusalem, Berlin, and Washington DC, suggest that the public discipline of building design does not necessarily inhibit creativity ‒ far from it. What it does have the potential to achieve … is a greater quality in the urban environment as a whole’. Certainly the public resources devoted to such activities in countries around the world can be taken as a reflection of the public endorsement that processes of design governance command, and that these processes are largely apolitical. In the UK, for example, polling has revealed that only 2% of people on the right of the political spectrum, 4% on the left and 3% in ‘other’ categories had no interest in what buildings, streets, parks and public spaces look or feel like to use (CABE Citation2009).

Yet perhaps such a result is inevitable and certainly should not be taken as a carte blanche to the public sector to intervene wherever, however, and whenever it wishes on design. Campbell and Cowan (Citation2002), for example, have argued that ‘rulebooks’ (by which they mean the various design standards and the bureaucracies that go with them) are too often crude and therefore too unresponsive to local circumstances to positively shape place quality. Despite this, once a system of regulation is in place it becomes very difficult to change as it quickly generates large numbers of vested interests whose primary concern (arguably) is with maintaining the system as it is rather than with dismantling or changing it. A case-in-point are the legions of zoning officials charged to create and manage ever more complex zoning ordinances in the US. Set against them, and with an equal stake in maintaining the status quo, are the legions of land use zoning lawyers whose job it is to challenge the rules and find ways around them (Carmona Citation2012).

Although the inherent value of such systems is often asserted, just as they are contested, few would dispute that once in place public authorities are often highly adept at applying the ‘technical’ standards and regulations that result. In England, for example, almost half a million planning applications are received and decided each year, most of which are known as ‘minor’ (for household alterations and the like), three-quarters of which are decided efficiently and effectively within eight weeksFootnote2. Given that this is the case, it is reasonable to question whether it might be possible to raise the bar to, instead, focus these sorts of bureaucratic efforts more concertedly on securing higher order urban design outcomes. This is the design governance conundrum: can state intervention in processes of designing the built environment positively shape design processes and outcomes, and if so, how?

Ellin (Citation2006, 102) puts it another way:

Should we step aside and allow the city to grow and change without any guidance whatsoever? No [she says] that would simply allow market forces to drive urban development. Markets are only designed to allocate resources in the short term and without regard for things that do not have obvious financial value like the purity of our air and water or the quality of our communities.

Design of the built environment falls into this category. Many have a potential hand in its delivery, but market forces acting in a vacuum will tend to lead to competition between players based around securing narrow market advantage rather than to collaboration focused on creating something greater than the sum of the parts. The ‘loop and lollipop’ landscapes of suburban retail and business parks represent a case-in-point where, in order to compete with their neighbours, operators are typically concerned with maximizing unit attraction within their site (e.g., large and obvious parking and highly visible signage) rather than with connecting to their competitors. The result is that travel between adjacent plots is often impossible by foot and instead requires a round about journey by car. Examples of such layouts are globally ubiquitous (Figure ) and represent a clear case of market failure.

Figure 5. Design as market failure, impermeable loop and lollipop landscapes (looking from one enclave across a fence into another).

Figure 5. Design as market failure, impermeable loop and lollipop landscapes (looking from one enclave across a fence into another).

In such circumstances state intervention may seem to be justified in order to correct the failure, yet we also need to be careful not to fall foul of the ‘nirvana fallacy’ that the solution to imperfect markets is necessarily more government. As Hansen (Citation2006, 117) has argued, ‘Because governments are run by imperfect people, government regulation is unlikely to be perfect’. Thus, just as markets fail, so do governments, and whilst public intervention might be seen as an appropriate response to poor place-making, for a variety of reasons (Table ) the assertion that more intervention will necessarily deliver better design, or the presumption that ‘good’ design guidance and control will, ipso facto, create good places, should be treated with extreme caution.

Table 5. Reasons for caution in utilizing design governance.

Regulatory economists argue that regulation is inherently costly and inefficient but difficult to challenge because of what Van Doren (Citation2005, 45, 64) of the right wing CATO Institute calls ‘Bootleggers’ (special interests who gain economically from the existence of regulation) and ‘Baptists’ (those who do not like the behaviour of others and want government to restrict it). For such commentators the market, rather than state regulation, is the proper mechanism through which optimum development outcomes can be achieved and through which individuals can best express, meet and protect their interests. In support of these arguments, Houston in the US is often cited as a city in which communities have been able to meet their needs despite being the only major US city without a system of zoning. However, Houston has adopted other sorts of ordinances to alleviate the land use problems that result, including banning nuisances, imposing off-street parking and regulating minimum lot, density and land use requirements (Siegan Citation2005). Thus even the least regulated cities in the developed world impose controls of some sort or other on the development and use of space.

Although, as will be briefly mentioned later, privatized alternatives do exist and have gained some traction in the US, for most urban areas public sector intervention of some sort or other seems inevitable. Equally there will always be both good and bad intervention. Consequently, rather than the fault of intervention per se, problems associated with perverse outcomes may simply be a consequence of bad intervention. Two key questions arise from this. First, not ‘if’, but instead ‘how’ should intervention in design occur? Second, at what point ‒ ‘when’ ‒ will intervention be most effective?

The ‘when’ question

Taking the second question first, to ask ‘when’ it is important to make a key conceptual distinction about the nature of public sector design governance as opposed to private sector project design. On this issue George (Citation1997) has made an important division between first and second order design processes: ‘In first-order design, the designer usually has control over, is involved in, or is directly responsible for all design decisions. … Second-order design [by contrast] is appropriate to a situation characterized by distributed decision making because the design solution is specified at a more abstract level and is, therefore, applicable across a wider range of situations’. He argues that most urban design falls into the latter category ‒ characterized by distributed decision making. This contrasts with architecture which is typically in the former camp.

Because of the long-term horizons over which it operates, design at any scale beyond that of the individual building typically needs to deal with shifting and complex economic, social, political, legal and stakeholder environments, and with how these adapt and change over sometimes very long time horizons. Second-order design is particularly suited to such turbulent decision-making environments because it is more strategic in nature, ideally specifying what is critical to define and ignoring what is not. Therefore, in some respects the distinction between first and second order is confusing because if urban design is about setting the framework within which other more detailed design occurs ‒ architectural, engineering and the local landscape ‒ then it should come first.

Setting this potential confusion aside, Lang (Citation2005) distinguishes between four key types of design process at the urban scale:

o

Total urban design: complete control by a single design team over the design of a large area ‒ buildings, public space and implementation.

o

All-of-a-piece urban design: where schemes are parcelled out to different development / design teams following an overall masterplan that acts to coordinate the pieces.

o

Piece-by-piece urban design: the process of single uncoordinated developments coming forward as and when opportunities or the market allows, although guided by area objectives and policies.

o

Plug-in urban design: where infrastructure is designed and built in new or existing areas, into which individual development projects can be later plugged-in.

All but the first of these are second order activities, and even in scenarios of ‘total design’ the framework provided by urban design will come before the detailed design of individual buildings or spaces. At this level design can be as much about shaping the environment within which decisions occur as with the process of designing; or to put it another way, the more one moves away from designing actual things (buildings, roads, landscape features, etc.) the more considerations are with the way that decisions are made than with the making of design decisions. The challenge is to design a decision-making environment that in its turn positively influences how decisions about design are made and ultimately how outcomes are shaped. However, rather than seeing this as second-order design, we might see it instead as the governance of the design process, or in other words: design governance.

As a consequence design governance should not be time limited as the design of a project would be, but should instead be continuous, journeying around the place-shaping continuum (as described by Carmona Citation2014a) in a never ending cycle of stewardship and change. Seen in this way design governance has the potential to shape all stages of the journey of projects from inception to completion: shaping the decision-making environment within which they are conceived, influencing their passage through design and development processes, and guiding how they continue to mature after they are completed.Footnote3

Therefore, to directly answer the second question posed above ‒ when should intervention occur? ‒ the answer is continually in that the shaping of the design decision-making environment will be an on-going process. At the same time, for any given project the critical and most effective interventions are likely to come early, before key decisions about the design of development have been taken. This will also help to avoid conflicts, tensions, delays and abortive work by ensuring that public aspirations are clearly known prior, during and after the design process, and can thereby be factored into the development process (Carmona Citation2009a). Design process quality, in this sense, is critical to optimizing each of the other forms of design quality ‒ aesthetic, project and place. The key relationships, as theorized above, are represented graphically in Figure .

Figure 6. The design governance field of action.

Figure 6. The design governance field of action.

Unpacking design governance

How should intervention occur?

Returning to the ‘how’ question posed above ‒ how should intervention occur? ‒ practices will inevitably be diverse and it is not possible to give an easy answer. As a first step on the road towards its resolution it is useful to revisit and unpack the definition of design governance given at the start of this paper in order to better understand the scope of the concern and the menu of interventions available.

Design governance was defined as: ‘The process of state-sanctioned intervention in the means and processes of designing the built environment in order to shape both processes and outcomes in a defined public interest’. Mapping onto the triad of fundamental urban governance traits represented in Figure ‒ operation, authority and power ‒ the definition implies that design governance operates: (1) in the public interest; (2) through multiple means and processes of design; and (3) as ultimately a responsibility of the state.

Take each in turn, beginning with the ‘operation’ of design governance. The governance of design, to some degree, will always be ideological in that it aims at achieving a set of aspirational public interest outcomes, namely ‘better design’ than would otherwise be achieved without it. However, because it is very difficult to secure design quality without expert judgement which is in turn an expensive commodity, and because good design is anyway intangible and debatable and potentially fraught with ‘tyrannical’ discord (as already discussed), it is likely that authorities with less commitment to design will orientate themselves away from the ideological and proactive and more towards the managerial and reactive end of the operations spectrum. They might, for example, choose to use as-of-right control against fixed and inflexible criteria, as opposed to discretionary negotiation against a flexible set of policies within a design framework. Design governance clearly shifts up and down the operation axis.

On the question of ‘authority’ (the second axis), in a neo-liberal political economy this will rarely be concentrated in a single place. Instead, as the definition implies, by recognizing multiple processes of design, responsibility is likely to be dispersed through many hands, all of which form part of the decision-making environment that design governance is helping to shape. Critically, however, given variations in the range of actors and their power relationships from one place to another, and variations in the dominance or otherwise of a central public agency, the extent to which public authority is centralized or disaggregated will also vary significantly, ranging from, on the one hand, a concentration of power in areas of significant heritage value, to the multiple overlapping regimes that characterize, for example, many mixed arterial streets (Carmona Citation2014b). Design governance will shift accordingly along the authority axis.

Finally, regarding the ‘power’ axis, design governance will almost always be operated as a formal activity of the state, and ultimately the state will choose how much and what responsibilities it wishes to take in this regard, and what it wishes to avoid or give away. In some circumstances, private corporations have taken on the function, sometimes partially and sometimes wholesale, effectively privatizing it in the process. The case of Canary Wharf in London is well known in this regard where, operating in a policy vacuum (an Enterprise Zone), the original developers effectively imposed detailed codes upon themselves in order to build London’s new business district in a manner that would, through its quality, safeguard their long-term investment (Carmona Citation2009c). Today, local government control has been reasserted in this part of London. In Lebanon, following the civil war that ended in 1991, the government at the time established the private company Solidere to rebuild central Beirut. In effect the company has complete control over the historic centre of the city and is responsible for administering all of its planning and development regulations (Carmona Citation2013b) (Figure ). In the US, nearly 15% of the housing stock has been provided using the Common Interest Development (CIDs) model where large urban areas and all their social infrastructure are developed privately before being handed over to community Homeowner Associations (HOA) for long-term management. Whilst the powers of HOA’s vary, in the largest cases such as Irvine in California, they are responsible for the full range of regulatory responsibilities that would normally be associated with a state municipality (Punter Citation1999).

Figure 7. The private company Solidere not only controls the planning of downtown Beirut but was effectively given ownership of the land on behalf of the original landowners, giving it an unprecedented power to shape design and development outcomes that go far beyond normal state powers and that have profound implications for local accountability and democracy.

Figure 7. The private company Solidere not only controls the planning of downtown Beirut but was effectively given ownership of the land on behalf of the original landowners, giving it an unprecedented power to shape design and development outcomes that go far beyond normal state powers and that have profound implications for local accountability and democracy.

Some argue that such ‘voluntary’ arrangements between landowners ‘are capable of producing a host of so-called public goods, including aesthetic and functional zoning, roads, planning, and other aspects of physical urban infrastructure’ and will do so more efficiently and effectively than the state (Gordon, Beito, and Tabarrok Citation2005, 199), at least when viewed from the narrow perspective of property owners. Whether this is or is not the case is open to debate, and that falls outside of the scope of this paper. Perceptions on design governance, and what is or is not acceptable in any given context will certainly depend on the underlying values on which any system is built, and this will vary between jurisdictions, both public and private. In general terms, however, those where the market represents the primary arbiter of social relationships based on efficiency will tend to eschew processes that unduly intrude on market relationships, whilst those where distributive justice is seen as a legitimate political objective will tend to view regulation aimed towards such ends, for example, the improvement of design in the public interest, as an appropriate aim (Elkin Citation1986). The expectation in such places will be that processes of design governance remain largely the responsibility of the state.

Despite this, for the purpose of theorizing design governance, it can be assumed that in many of their essentials private organizations engaged in such processes effectively assume the role of a pseudo-public authority within their realms of influence and can be treated in the same way. In reality, the state’s resources and authority is always limited, often severely, and responsibility for the success or otherwise of design governance will depend on various mixes of public and private influence. The balance between the two will therefore vary significantly along the power axis, from a relative absence of state control within, for example, an enterprise zone, to a very prominent position within a state-led new town or major infrastructure project, to in-between, various sorts of partnership arrangement.

The spectrum of design governance

This discussion suggests that whilst still maintaining the essential characteristics encompassed in the definition, design governance as an activity can potentially exist within a wide spectrum of urban governance contexts: ideological to managerial, centralized to disaggregated and with various degrees of public and private influence. Even within the same jurisdiction, different development processes can lead to quite different relationships along the three axes. Take two examples from the UK. First, the regulatory design process to agree the masterplan for a new privately led urban extension (a. in Figure ). Typically this involves a disaggregated decision-making process, encompassing separate planning and highways consents (often across different tiers of local government), and inputs from higher level sub-regional (economic development) or even national actors (conservation, environmental management, affordable housing and planning). Assuming a design code is in place alongside any adopted highways design standards, the decision-making process in such a case is likely to sit towards the managerial end of the operations spectrum, particularly if there is no firm political direction regarding what should be achieved. In such circumstances the ultimate responsibility for delivery will rest with the housebuilder (most likely a large volume housebuilder), who will wield considerable power and resources to ensure that the outcomes reflect their development model.

Figure 8. Contrasting development processes and their urban governance.

Figure 8. Contrasting development processes and their urban governance.

Compare this with governance processes associated with the design of a major public project such as London’s Olympic Park in the run up to the 2012 Olympics (b. in Figure ). In this example the whole project was firmly in the hands of a single dedicated public authority set up to oversee delivery of the event, including its planning and design. In this process every element was ‘special’ and subject to discretionary negotiation against clear nationally imposed political objectives to showcase the best of British design within the constraints of the budget. A dedicated design review panel was established which operated with clear high level design aspirations laid down in a detailed masterplan and accompanying development guidelines. The result was a public, centralized and ideological process directed at securing high quality design outcomes through the dedication of considerable public sector resources. As such, this latter model, in the UK at least, is the exception rather than the rule, and even when used does not always achieve optimal outcomes, as some of the British new towns of the 1960s demonstrate.

In a purely governance sense, the treatment of design can clearly take many paths, and there is little evidence to suggest that one path is necessarily superior to another. Recent research examining the creation and recreation of public spaces in London, for example, concluded that ‘there was no common process. In each [development] the line-up of stakeholders, the leadership, and the power relationships were different’ (Carmona and Wunderlich Citation2012, 245) and yet many delivered outcomes that were of high quality. Equally, on the face of it very similar urban governance processes can deliver quite different design quality outcomes, suggesting that it is not fundamentally whether a process is centralized or disaggregated, ideological or managerial, public or private that is at the heart of good design governance, but other factors. Indeed, given the increasing proliferation of different urban governance structures and practices, a report from the Royal Town Planning Institute (Citation2014) has argued that we spend too much time making the case for theoretical or generalized preferences for particular forms of governance when what is more important is to be pragmatic about what works best, when and where, and how we should join up the various contributions.

With this in mind, four additional conceptual distinctions help to establish the broad limits of the field as captured in the definition of design governance: (1) the ‘tools and administration’ that underpin design governance; (2) the focus of design governance, whether on ‘process or product’; (3) whether tools and processes are ‘formal or informal’ in nature; and finally how they engage with ‘direct and indirect’ modes of design. Space precludes the unpacking of each of these, but Table summarizes each and in so doing demonstrates that the combination of everything encompassed within and across these various categories covers a very wide range of practices, from high level policy to hands-on delivery of design concepts through direct action, and involving a broad range of actors, both public and private. The smorgasbord of possible approaches contrasts strongly with how the subject of state intervention in design is often dealt with in the literature where discussion tends to be framed in more limiting ways through the narrow lens of public policy or regulation / control. This is discussed now before the paper is brought to a close.

Table 6. The broad limits of design governance, four conceptual distinctions.

Beyond design as public policy, regulation and control

In his seminal book Urban Design as Public Policy, Jonathan Barnett (Citation1974, 6) explores the experience of New York in the late 1960s and early 1970s, a period in which the city embraced urban design through aspects of its zoning, neighbourhood and infrastructure planning practices, and through design review of public projects (Figure ). He argues that ‘instead of handing over city designs as an ostensibly finished product, from a position outside the decision-making process, designers of cities should seek to write the rules for the significant choices that shape the city, within an institutional framework’. His call for design influence and expertise to sit as an integral part of the formal functions of urban authorities is a powerful one and expresses a need that is just as significant today as it was 40 years ago: that government functions with a direct impact on how urban areas are shaped should be operated by appropriately skilled staff in the clear knowledge of how their decisions will impact on local place. The fact that often this does not happen has already been implicated in why we continue to create sub-standard places.

Figure 9. The distinctive forms of New York’s buildings and streets have been shaped by its zoning practices since 1916.

Figure 9. The distinctive forms of New York’s buildings and streets have been shaped by its zoning practices since 1916.

There has also been a tendency to place too much faith in the role of such public sector urban design via policy and regulation. As Barnett (Citation1974, 192) concludes, ‘In the end, better urban design will be achieved by a partnership between private investment and government, and between the design professional and the concerned decision maker in either private or public life’; in other words, cities cannot solve their problems by policy and regulation alone. In fact, as an in-depth study of the work and impact of the former Commission for Architecture and the Built Environment (CABE) in England demonstrates (Carmona Citationforthcoming), there are many more possibilities to influence design quality outside of formal regulatory systems than is generally recognized, although they get relatively little attention in the urban design literature where a recurrent theme focuses on the interrelationship between urbanism and the formal regulation of development practices (Imrie and Street Citation2009).

This is unsurprising when, as Punter (Citation2007) notes, the notion of design as public policy has continued to develop over recent decades with agendas of urban regeneration, local distinctiveness, environmental sustainability, economic development, liveability and urban competitiveness all, at various times and for better or worse, being loaded into the space that design is being asked to address. Architects in particular have become increasingly concerned about the range of new agendas with accompanying spatial controls that they need to concern themselves with and which ‘many architects consider to be outside the boundaries of what design should reasonably be asked to respond to’ (Imrie and Street Citation2011, 279). These include, but are not limited to, terror threats, climate change and international migration.

It is perhaps for these reasons, as well as for the widespread condemnation of the failures of crude design regulation and its tendency towards mediocrity that Szold (Citation2005, 370) calls for innovation in such regulation, arguing ‘There must be a willingness to test standards, not just in relation to preventing harm or preserving property value, but in relation to their impact on the form of communities. In essence [he argues] rules must be place tested’.

Looking beyond narrow regulatory perspectives, the notion of design governance is broader than either design as public policy or design regulation / control; two perspectives that (arguably) place too much emphasis on the formal roles of the state to influence design outcomes. Instead, the notion of governance has at its heart the idea of complex shared responsibilities for delivery that transcend the simple public / private binary and the limitations of the state’s statutory responsibilities.

To a governance of constructive engagement

This notion of a set of external state requirements that are simply imposed on private actors gives further succour to the three tyrannies described at the start of this paper and recalls Bentley’s (Citation1999, 42) favoured ‘battlefield’ metaphor for a typical development process in which actors negotiate, scheme and plot with and against each other in order to achieve their individual design / development outcomes. He argues that all development actors have ‘resources’ (finance, expertise, ideas, interpersonal skills, etc.) and ‘rules’ by which they operate and these various webs of rules and resources create ‘fields of opportunity’ within which actors necessarily operate.

Developing the concept further, Tiesdell and Adams (Citation2004) suggest that the boundaries of the ‘opportunity space’ are best conceived as fuzzy and ambiguous rather than hard-edged and clear-cut. Thus while they may be relatively fixed at any particular moment in time, they are dynamic and open to transformation over time as factors such as the policy context or the property market(s) change. In such a context certain state actions can enlarge the designer or developer’s opportunity space. Financial subsidies and grants, for example, give the developer more scope to respond to a particular market context; a less constraining regulatory context might encourage design innovation, while infrastructure improvements on or near a development site can make a location more attractive in the market and consequently less risky to develop.

Typically, developers will seek to enlarge their opportunity space by opposing externally imposed design constraints on their sites as these may limit their options and potential (as they see it) to make a good profit. Likewise, designers will seek to enlarge their opportunity space by negotiating with developers in order for developers to yield the necessary scope for them to achieve, in their own terms, good design (Carmona et al. Citation2010). Even the public sector will seek greater opportunity space from the other actors by seeking the space within a still viable development to achieve their own design (and other) aspirations. However, these are not simple two-way processes. A process of design review, for example, might reduce the developer’s opportunity space from the outside but also compel the developer to yield opportunity space to the designer, thus enlarging the opportunity space for design. At the same time, other regulations may pull in the opposite direction, for example, the imposition of rigid highways standards leading to regimented and standardized housing layouts with far less opportunity for urban, architectural or landscape design.

All this suggests that a battle over opportunity space will only go so far, and ultimately a process that constructively engages all parties in the process of optimizing outcomes for all may deliver a more fruitful and profitable process for all. Design governance, as opposed to policy or regulation, offers this possibility by accepting that the governance of design quality ‒ aesthetic, project, place and even process quality ‒ can be an inclusive process, led by the state, but reaching out to all parties with a stake in shaping places for the better. In this context Adams and Tiesdell (Citation2013, 105) have argued that ‘Since the governance of place rarely involves a wholesale state takeover of the real estate development process, but is normally characterized by specific interventions within it, governments must wrestle with the inherent tension between what they might ideally want to achieve and what they actually can achieve without taking over development projects directly’. This brings us full circle back to the design governance conundrum already set out above.

Conclusion

This paper has explored both the rationale for state intervention in design, rooted in the sub-standard quality of many of our urban areas, as well as the nature, purpose and problematics of design governance as a response to such concerns. In doing so a rich conceptual tapestry of issues has been revealed addressing: why we design sub-standard places in the first place; the aspirations that underpin our subsequent societal attempts to intervene in and improve quality; the challenges this presents the state whose role has typically become increasingly detached from actually designing itself; the nature of design quality and its key relationships to both process and place; how governance provides a useful framework within which to explore our approaches to design; that design governance is as much concerned with designing the environment within which design decisions occur as with shaping actual design outcomes; that this process is continuous, diverse and shared across stakeholder groups, both public and private; and, that finally it reaches well beyond the imposition of statutory formal instruments on market actors. Instead, through constructive engagement it seeks to extend (rather than restrict) the opportunity space within which profitable, creative and socially useful design can occur.

In the end all forms of design governance are essentially political and part of a political process that sits in judgement over the nature of ‘good’ design. Through their forensic study of Architectural Design Regulation Imrie and Street (Citation2011, 284) confirm that such actions are ‘ultimately, part of a broader system of social and moral governance that seeks to (re)produce places consistent with normative considerations of what the good city is, or ought to be’. Arguably, this is a process in which there is a moral ‘ethic of responsibility’ on those involved to engage in the shaping of such practices and not simply to complain if and when they fail to come up to the mark. Whilst the individual practices and many of the ideas discussed in this paper are not new, their discussion has often been patchy and fragmented. It is hoped that by bringing them together to define a distinct sub-field of urban design, that debates over their use, value and legitimacy will be bolstered and that design governance can continue to develop into a vibrant and coherent focus for research, policy and practice innovation, and debate.

Funding

This work was supported by the Arts and Humanities Research Council [grant number AH/J0137061].

Disclosure statement

No potential conflict of interest was reported by the author.

Notes

3. For example, through the restrictions that regulatory approvals processes impose on the future development and use of completed projects.

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