References
- Boellstorff , T. 2006 . A ludicrous discipline? Ethnography and game studies . Games and Culture , 1 ( 1 ) : 29 – 35 .
- Boellstorff , T. 2008 . Coming of aAge in Second Life: An anthropologist explores the virtually human , Princeton, NJ : Princeton University Press .
- Pearce , C. 2006 . Productive play: Game culture from the bottom up . Games and Culture , 1 ( 1 ) : 17 – 24 .
- Schultze , U. , Hiltz , S. R. , Nardi , B. , Rennecker , J. and Stucky , S.. 2008 . Using synthetic worlds for work and learning . Communications of the Association for Information Systems , 22 ( 19 ) : 351 – 370 .
- Thomas , R Brown J. S . 2008 . Why virtual worlds can matter . International Journal of Media and Learning , 1 1 , January. Retrieved November 23, 2008 from http://www.johnseelybrown.com/needvirtualworlds.pdf
- Virtual Worlds News 2008, November 11 . Linden bulks up on hires for enterprise and government. Retrieved November 12, from 2008 http://www.virtualworldsnews.com/2008/11/linden-bulks-up-on-hires-for-enterprise-and-government.html .
- Wagner , R. K , Sujan , H. , Sujan , M. , Rashotte , C.A. and Sternberg , R. J. 1999 . “ Tacit knowledge in sales ” . In Tacit knowledge in professional practice , Edited by: Sternberg , R. J. and Horvath , J. A. 155 – 182 . Hillsdale, NJ : Erlbaum .
- Weitz , B. A. 1978 . Relationship between salesperson performance and understanding of customer decision making . Journal of Marketing Research , 15 : 501 – 16 .